GigaHands: A Massive Annotated Dataset of Bimanual Hand Activities
Rao Fu, Dingxi Zhang, Alex Jiang, Wanjia Fu, Austin Funk, Daniel Ritchie, Srinath Sridhar
Abstract
Strum the ukelele strings with your right hand Deliver the fry to your mouth. Intersect your fingers and pull gently to stretch. Give a thumbs-up gesture. Figure 1. GigaHands is a massive dataset of human bimanual activities with paired text annotations. Each column above shows an activity sequence from the dataset. The dataset covers diverse 3D hand activities, including hand-object interactions (blue) across object scales, gestures (orange), and self-interactions (red). Each clip is paired with descriptive text and 51 camera views, enabling radiance field reconstruction. The bottom row show other annotations in the dataset including hand shape, object shape and pose (left half images). The right half images show novel views from dynamic radiance field fitting.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Cited by top-tier papers14
- OpenHOI: Open-World Hand-Object Interaction Synthesis with Multimodal Large Language ModelZhenhao Zhang, Ye Shi, Lingxiao Yang, Suting Ni et al.NeurIPS 2025 · 25 citations
- Dexterous World ModelsByungjun Kim, Taeksoo Kim, Junyoung Lee, Hanbyul JooCVPR 2026 · 17 citations
- SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction ScenariosLingwei Dang, Ruizhi Shao, Hongwen Zhang, Wei Min et al.NeurIPS 2025 · 12 citations
- TOUCH: Text-guided Controllable Generation of Free-Form Hand-Object InteractionsGuangyi Han, Wei Zhai, Yuhang Yang, Yang Cao et al.ICLR 2026 · 11 citations
- ForeHOI: Feed-forward 3D Object Reconstruction from Daily Hand-Object Interaction VideosYuantao Chen, Jiahao Chang, Chongjie Ye, Chaoran Zhang et al.CVPR 2026 · 6 citations
Builds on36
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 4,089 citations
- HowTo100M: Learning a Text-Video Embedding by Watching Hundred Million Narrated Video ClipsAntoine Miech, Dimitri Zhukov, Jean-Baptiste Alayrac, Makarand Tapaswi et al.ICCV 2019 · 1,437 citations
- ViTPose: Simple Vision Transformer Baselines for Human Pose EstimationYufei Xu, Jing Zhang, Qiming Zhang, Dacheng TaoNeurIPS 2022 · 1,105 citations
- 2D Gaussian Splatting for Geometrically Accurate Radiance FieldsBinbin Huang, Zehao Yu, Anpei Chen, Andreas Geiger et al.SIGGRAPH 2024 · 660 citations
- Ego4D: Around the World in 3, 000 Hours of Egocentric VideoKristen Grauman, Andrew Westbury, Eugene Byrne, Zachary Chavis et al.CVPR 2022 · 525 citations
Related papers
- AssemblyHands: Towards Egocentric Activity Understanding via 3D Hand Pose EstimationTakehiko Ohkawa, Kun He, Fadime Sener, Tomas Hodan et al.CVPR 2023
- Understanding Human Hands in Contact at Internet ScaleDandan Shan, Jiaqi Geng, Michelle Shu, David F. FouheyCVPR 2020
- ARCTIC: A Dataset for Dexterous Bimanual Hand-Object ManipulationZicong Fan, Omid Taheri, Dimitrios Tzionas, Muhammed Kocabas et al.CVPR 2023
- TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object UnderstandingYun Liu, Haolin Yang, Xu Si, Ling Liu et al.CVPR 2024 · 12 citations
- Inter-X: Towards Versatile Human-Human Interaction AnalysisLiang Xu, Xintao Lv, Yichao Yan, Xin Jin et al.CVPR 2024 · 18 citations
