"I Shot the Interviewer!": The Effects of In-VR Interviews on Participant Feedback and Rapport
Jacob Young, Jennifer Ferreira, Nadia Pantidi
Abstract
The integration of questionnaires into virtual reality experiences has recently been proposed as a way to reduce the potential biases introduced through the negative effects of leaving VR, however there has been little attention paid to how qualitative interviews could similarly be integrated into the virtual world for the purposes of user evaluation. In this paper we explore how conducting interviews within the virtual environment may affect the outcome of the evaluation and the relationship between participant and interviewer, and how this may differ with and without visual representation of the interviewer through use of an avatar. We conclude that in-VR interviews are a valid and promising method of data collection for user evaluation with similar data quality to in-person interviews, but that the interviewer should have a visual presence in the environment to maintain their relationship with the participant and the perceived realism of the environment.
Ask about this paper
Ask your agent about it.
Lune has read the top-tier papers around this one, so every answer names the papers it rests on.
Your agent calls
Lunesearch_papers
Free to start. No credit card required.
Terminal
Install the CLIlune papers get 7bdecfd7-3277-4fb4-af60-746f9098bc0aRelated papers
- Breaking The Experience: Effects of Questionnaires in VR User StudiesSusanne Putze, Dmitry Alexandrovsky, Felix Putze, Sebastian Höffner et al.CHI 2020 · 135 citations
- Examining Design Choices of Questionnaires in VR User StudiesDmitry Alexandrovsky, Susanne Putze, Michael Bonfert, Sebastian Höffner et al.CHI 2020 · 80 citations
- Development and Validation of the Collision Anxiety Questionnaire for VR ApplicationsPatrizia Ring, Julius Tietenberg, Katharina Emmerich, Maic MasuchCHI 2024 · 12 citations
- Audiovisual Realism in MR: Investigating the Effects of Room Acoustics on Co-Presence with Photorealistic AvatarsCyan DeVeaux, Elizabeth H. Hall, Andy J. Shaw, Andrew Frederick Francl et al.IEEE VR 2026 · 1 citation
- A Concept at Work: A Review of Motivations, Operationalizations, and Conclusions in VR Research about PresenceCleo Xiao, Difeng Yu, Kasper Hornbæk, Joanna BergströmCHI 2025 · 8 citations
