InteractionAdapt: Interaction-driven Workspace Adaptation for Situated Virtual Reality Environments
Yi Fei Cheng, Christoph Gebhardt, Christian Holz
Abstract
Virtual Reality (VR) has the potential to transform how we work: it enables flexible and personalized workspaces beyond what is possible in the physical world. However, while most VR applications are designed to operate in a single empty physical space, work environments are often populated with real-world objects and increasingly diverse due to the growing amount of work in mobile scenarios. In this paper, we present InteractionAdapt, an optimization-based method for adapting VR workspaces for situated use in varying everyday physical environments, allowing VR users to transition between real-world settings while retaining most of their personalized VR environment for efficient interaction to ensure temporal consistency and visibility. InteractionAdapt leverages physical affordances in the real world to optimize UI elements for the respectively most suitable input technique, including on-surface touch, mid-air touch and pinch, and cursor control. Our optimization term thereby models the trade-off across these interaction techniques based on experimental findings of 3D interaction in situated physical environments. Our two evaluations of InteractionAdapt in a selection task and a travel planning task established its capability of supporting efficient interaction, during which it produced adapted layouts that participants preferred to several baselines. We further showcase the versatility of our approach through applications that cover a wide range of use cases.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 71227eb9-c07a-47ff-8d2e-a2e7bbb22479Cited by top-tier papers11
- Augmented Object Intelligence with XR-ObjectsMustafa Doga Dogan, Eric J. Gonzalez, Karan Ahuja, Ruofei Du et al.UIST 2024 · 64 citations
- SituationAdapt: Contextual UI Optimization in Mixed Reality with Situation Awareness via LLM ReasoningZhipeng Li, Christoph Gebhardt, Yves Inglin, Nicolas Steck et al.UIST 2024 · 36 citations
- PinchCatcher: Enabling Multi-selection for Gaze+PinchJinwook Kim, Sangmin Park, Qiushi Zhou, Mar González-Franco et al.CHI 2025 · 32 citations
- Desk2Desk: Optimization-based Mixed Reality Workspace Integration for Remote Side-by-side CollaborationLudwig Sidenmark, Tianyu Zhang, Leen Al Lababidi, Jiannan Li et al.UIST 2024 · 15 citations
- Preference-Guided Multi-Objective UI AdaptationYao Song, Christoph Gebhardt, Yi-Chi Liao, Christian HolzUIST 2025 · 3 citations
Builds on20
- Instance Segmentation in 3D Scenes using Semantic Superpoint Tree NetworksZhihao Liang, Zhihao Li, Songcen Xu, Mingkui Tan et al.ICCV 2021 · 170 citations
- SemanticAdapt: Optimization-based Adaptation of Mixed Reality Layouts Leveraging Virtual-Physical Semantic ConnectionsYifei Cheng, Yukang Yan, Xin Yi, Yuanchun Shi et al.UIST 2021 · 143 citations
- XRgonomics: Facilitating the Creation of Ergonomic 3D InterfacesJoão Marcelo Evangelista Belo, Anna Maria Feit, Tiare M. Feuchtner, Kaj GrønbækCHI 2021 · 138 citations
- AUIT - the Adaptive User Interfaces Toolkit for Designing XR ApplicationsJoão Marcelo Evangelista Belo, Mathias N. Lystbæk, Anna Maria Feit, Ken Pfeuffer et al.UIST 2022 · 114 citations
- In-Depth Mouse: Integrating Desktop Mouse into Virtual RealityQian Zhou, George W. Fitzmaurice, Fraser AndersonCHI 2022 · 105 citations
Related papers
- Automating UI Optimization through Multi-Agentic ReasoningZhipeng Li, Christoph Gebhardt, Yi-Chi Liao, Christian HolzCHI 2026 · 1 citation
- Draped Surfaces: A Contour-Adaptive Interface Overlaid on the Physical Environment for Mixed Reality WorkspacesSoonUk Kwon, Barrett Ens, Pourang IraniCHI 2026 · 1 citation
- Bumpy Ride? Understanding the Effects of External Forces on Spatial Interactions in Moving VehiclesMarkus Sasalovici, Albin Zeqiri, Robin Connor Schramm, Oscar Javier Ariza Nunez et al.CHI 2025 · 2 citations
- The Benefits of Passive Haptics and Perceptual Manipulation for Extended Reality Interactions in Constrained Passenger SpacesDaniel Medeiros, Graham A. Wilson, Mark McGill, Stephen Anthony BrewsterCHI 2023 · 31 citations
- Redirected Pinch: Efficient and Comfortable Bare-Hand Interaction for 2D Windows in VRWen Ying, Yeonsu Kim, Adil Rahman, Erzhen Hu et al.CHI 2026 · 2 citations
