Local Minima in Quantum Systems
Chi-Fang Chen, Hsin-Yuan Huang, John Preskill, Leo Zhou
Abstract
Finding ground states of quantum many-body systems is known to be hard for both classical and quantum computers. As a result, when Nature cools a quantum system in a low-temperature thermal bath, the ground state cannot always be found efficiently. Instead, Nature finds a local minimum of the energy. In this work, we study the problem of finding local minima in quantum systems under thermal perturbations. While local minima are much easier to find than ground states, we show that finding a local minimum is computationally hard for classical computers, even when the task is to output a single-qubit observable at any local minimum. In contrast, we prove that a quantum computer can always find a local minimum efficiently using a thermal gradient descent algorithm that mimics the cooling process in Nature. To establish the classical hardness of finding local minima, we consider a family of two-dimensional Hamiltonians such that any problem solvable by polynomial-time quantum algorithms can be reduced to finding local minima of these Hamiltonians. Therefore, cooling systems to local minima is universal for quantum computation, and, assuming quantum computation is more powerful than classical computation, finding local minima is classically hard and quantumly easy.
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Install the CLIlune papers fulltext 6f32bb38-abb2-47e5-ad61-447d4d7a68c7Cited by top-tier papers2
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