Lune

USENIX Security2024Top-tier venue

Can Virtual Reality Protect Users from Keystroke Inference Attacks?

Zhuolin Yang, Zain Sarwar, Iris Hwang, Ronik Bhaskar, Ben Y. Zhao, Haitao Zheng

2024Year
26Citations
11Top-tier citations

Abstract

Virtual Reality (VR) has gained popularity by providing immersive and interactive experiences without geographical limitations. It also provides a sense of personal privacy through physical separation. In this paper, we show that despite assumptions of enhanced privacy, VR is unable to shield its users from side-channel attacks that steal private information. Ironically, this vulnerability arises from VR's greatest strength, its immersive and interactive nature. We demonstrate this by designing and implementing a new set of keystroke inference attacks in shared virtual environments, where an attacker (VR user) can recover the content typed by another VR user by observing their avatar. While the avatar displays noisy telemetry of the user's hand motion, an intelligent attacker can use that data to recognize typed keys and reconstruct typed content, without knowing the keyboard layout or gathering labeled data. We evaluate the proposed attacks using IRB-approved user studies across multiple VR scenarios. For 13 out of 15 tested users, our attacks accurately recognize 86%-98% of typed keys, and the recovered content retains up to 98% of the meaning of the original typed content. We also discuss potential defenses.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext 687e8476-a22a-449d-b09a-5b43c20c7caa

Cited by top-tier papers11

Ask how each one uses it

Builds on7

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines