Lune

CVPR2025Top-tier venue

MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priors

Riku Murai, Eric Dexheimer, Andrew J. Davison

2025Year
70Top-tier citations

Abstract

We present a real-time monocular dense SLAM system designed bottom-up from MASt3R, a two-view 3D reconstruction and matching prior. Equipped with this strong prior, our system is robust on in-the-wild video sequences despite making no assumption on a fixed or parametric camera model beyond a unique camera centre. We introduce efficient methods for pointmap matching, camera tracking and local fusion, graph construction and loop closure, and second-order global optimisation. With known calibration, a simple modification to the system achieves state-of-the-art performance across various benchmarks. Altogether, we propose a plug-and-play monocular SLAM system capable of producing globally consistent poses and dense geometry while operating at 15 FPS.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext 686590ca-32ee-44f2-a14e-b2cd4e759f5f

Cited by top-tier papers70

Ask how each one uses it

Builds on19

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines