Computational Hardness of Reinforcement Learning with Partial qπ-Realizability
Shayan Karimi, Xiaoqi Tan
Abstract
This paper investigates the computational complexity of reinforcement learning within a novel linear function approximation regime, termed partial q π -realizability. In this framework, the objective is to learn an ϵ-optimal policy with respect to a predefined policy set Π, under the assumption that all value functions corresponding to policies in Π are linearly realizable. This framework adopts assumptions that are weaker than those in the q π -realizability setting yet stronger than those in the q * -realizability setup. As a result, it provides a more practical model for reinforcement learning scenarios where function approximation naturally arise. We prove that learning an ϵ-optimal policy in this newly defined setting is computationally hard. More specifically, we establish NP-hardness under a parameterized greedy policy set (i.e., argmax) and, further, show that-unless NP = RP-an exponential lower bound (exponential in feature vector dimension) holds when the policy set contains softmax policies, under the Randomized Exponential Time Hypothesis. Our hardness results mirror those obtained in the q * -realizability settings, and suggest that computational difficulty persists even when the policy class Π is expanded beyond the optimal policy, reinforcing the unbreakable nature of the computational hardness result regarding partial q π -realizability under two important policy sets. To establish our negative result, our primary technical contribution is a reduction from two complexity problems, δ-MAX-3SAT and δ-MAX-3SAT(b), to instances of our problem settings: GLINEAR-κ-RL (under the greedy policy set) and SLINEAR-κ-RL (under the softmax policy set), respectively. Our findings indicate that positive computational results are generally unattainable in the context of partial q π -realizability, in sharp contrast to the q π -realizability setting under a generative access model.
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