Juggling Extra Limbs: Identifying Control Strategies for Supernumerary Multi-Arms in Virtual Reality
Hongyu Zhou, Tom Kip, Yihao Dong, Andrea Bianchi, Zhanna Sarsenbayeva, Anusha Withana
Abstract
Using supernumerary multi-limbs for complex tasks is a growing research focus in Virtual Reality (VR) and robotics. Understanding how users integrate extra limbs to achieve shared goals is crucial for developing efficient supernumeraries. This paper presents an exploratory study (N=14) investigating strategies for controlling virtual supernumerary limbs with varying autonomy in VR object manipulation tasks. Using a Wizard-of-Oz approach to simulate semi-autonomous limbs, we collected qualitative and quantitative data. Results show participants adapted control strategies based on task complexity and autonomy, affecting task delegation, coordination, and body ownership. Based on these findings, we propose guidelines—commands, demonstration, delegation, and labeling—to improve multi-limb interaction design by adapting autonomy to user needs and fostering context-aware experiences.
Ask about this paper
Ask your agent about it.
Lune has read the top-tier papers around this one, so every answer names the papers it rests on.
Your agent calls
Lunesearch_papers
Free to start. No credit card required.
Terminal
Install the CLIlune papers get 6019118b-d4bf-4a4d-b9a7-9f9b4e7a669eCited by top-tier papers3
- SRL Proxemics: Spatial Guidelines for Supernumerary Robotic Limbs in Near-Body InteractionsHongyu Zhou, Chia-An Fan, Yihao Dong, Shuto Takashita et al.CHI 2026 · 2 citations
- One Body, Two Minds: Alternating VR Perspective During Remote Teleoperation of Supernumerary LimbsHongyu Zhou, Xincheng Huang, Winston Wijaya, Yi Fei Cheng et al.CHI 2026 · 2 citations
- TactDeform: Finger Pad Deformation Inspired Spatial Tactile Feedback for Virtual Geometry ExplorationYihao Dong, Praneeth Bimsara Perera, Chin-Teng Lin, Craig T. Jin et al.CHI 2026 · 1 citation
Related papers
- Towards "Avatar-Friendly" 3D Manipulation Techniques: Bridging the Gap Between Sense of Embodiment and Interaction in Virtual RealityDiane Dewez, Ludovic Hoyet, Anatole Lécuyer, Ferran Argelaguet-SanzCHI 2021 · 57 citations
- CreepyCoCreator? Investigating AI Representation Modes for 3D Object Co-Creation in Virtual RealityJulian Rasch, Julia Töws, Teresa Hirzle, Florian Müller et al.CHI 2025 · 11 citations
- ShareYourReality: Investigating Haptic Feedback and Agency in Virtual Avatar Co-embodimentKarthikeya Puttur Venkatraj, Wo Meijer, Monica Perusquía-Hernández, Gijs Huisman et al.CHI 2024 · 23 citations
- Hitchhiking Hands: Enabling "Virtually Direct" VR Manipulation by Switching Multiple Hand Avatars with GazeReigo Ban, Keigo Matsumoto, Takuji NarumiCHI 2026 · 2 citations
- I Need a Third Arm! Eliciting Body-based Interactions with a Wearable Robotic ArmMarie Muehlhaus, Marion Koelle, Artin Saberpour, Jürgen SteimleCHI 2023 · 22 citations
