Photon Field Networks for Dynamic Real-Time Volumetric Global Illumination
David Bauer, Qi Wu, Kwan-Liu Ma
Abstract
Fig. 1: Our photon field networks replace the global illumination term of the rendering equation. With our approach we are able to achieve comparable results for volumetric rendering in a fraction of the time it takes a conventional path tracer. The photon fields are light-weight and can be trained in seconds.
Abstract-Volume data is commonly found in many scientific disciplines, like medicine, physics, and biology. Experts rely on robust scientific visualization techniques to extract valuable insights from the data. Recent years have shown path tracing to be the preferred approach for volumetric rendering, given its high levels of realism. However, real-time volumetric path tracing often suffers from stochastic noise and long convergence times, limiting interactive exploration. In this paper, we present a novel method to enable real-time global illumination for volume data visualization. We develop Photon Field Networks-a phase-function-aware, multi-light neural representation of indirect volumetric global illumination. The fields are trained on multi-phase photon caches that we compute a priori. Training can be done within seconds, after which the fields can be used in various rendering tasks. To showcase their potential, we develop a custom neural path tracer, with which our photon fields achieve interactive framerates even on large datasets. We conduct in-depth evaluations of the method's performance, including visual quality, stochastic noise, inference and rendering speeds, and accuracy regarding illumination and phase function awareness. Results are compared to ray marching, path tracing and photon mapping. Our findings show that Photon Field Networks can faithfully represent indirect global illumination across the phase spectrum while exhibiting less stochastic noise and rendering at a significantly faster rate than traditional methods.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 5ef4dc0f-3554-4fa5-ac55-57073d8d989aCited by top-tier papers1
Ask how each one uses itBuilds on6
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 4,089 citations
- Light Field Networks: Neural Scene Representations with Single-Evaluation RenderingVincent Sitzmann, Semon Rezchikov, Bill Freeman, Josh Tenenbaum et al.NeurIPS 2021 · 426 citations
- Real-time neural radiance caching for path tracingThomas Müller, Fabrice Rousselle, Jan Novák, Alexander KellerSIGGRAPH 2021 · 140 citations
- Light Field Neural RenderingMohammed Suhail, Carlos Esteves, Leonid Sigal, Ameesh MakadiaCVPR 2022 · 108 citations
- FoVolNet: Fast Volume Rendering using Foveated Deep Neural NetworksDavid Bauer, Qi Wu, Kwan-Liu MaIEEE VIS 2022 · 34 citations
Related papers
- Inverse Global Illumination using a Neural Radiometric PriorSaeed Hadadan, Geng Lin, Jan Novák, Fabrice Rousselle et al.SIGGRAPH 2023 · 7 citations
- Neural Point Light FieldsJulian Ost, Issam H. Laradji, Alejandro Newell, Yuval Bahat et al.CVPR 2022 · 41 citations
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 5,687 citations
- Multi-feature Radiance Baking Neural Networks for Instant Volumetric RenderingJiaming Liang, Hongliang Yuan, Meng Gai, Guoping Wang et al.SIGGRAPH 2026
- Neural Lumigraph RenderingPetr Kellnhofer, Lars Jebe, Andrew Jones, Ryan Spicer et al.CVPR 2021
