Lune

ICCV2023Top-tier venue

SGAligner: 3D Scene Alignment with Scene Graphs

Sayan Deb Sarkar, Ondrej Miksik, Marc Pollefeys, Daniel Barath, Iro Armeni

2023Year
27Citations
13Top-tier citations

Abstract

Building 3D scene graphs has recently emerged as a topic in scene representation for several embodied AI applications to represent the world in a structured and rich manner. With their increased use in solving downstream tasks (e.g., navigation and room rearrangement), can we leverage and recycle them for creating 3D maps of environments, a pivotal step in agent operation? We focus on the fundamental problem of aligning pairs of 3D scene graphs whose overlap can range from zero to partial and can contain arbitrary changes. We propose SGAligner, the first method for aligning pairs of 3D scene graphs that is robust to in-the-wild scenarios (i.e., unknown overlap – if any – and changes in the environment). We get inspired by multimodality knowledge graphs and use contrastive learning to learn a joint, multi-modal embedding space. We evaluate on the 3RScan dataset and further showcase that our method can be used for estimating the transformation between pairs of 3D scenes. Since benchmarks for these tasks are missing, we create them on this dataset. The code, benchmark, and trained models are available on the project website.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

Cited by top-tier papers13

Ask how each one uses it

Builds on17

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines