From Programs to Poses: Factored Real-World Scene Generation via Learned Program Libraries
Joy Hsu, Emily Jin, Jiajun Wu, Niloy J. Mitra
Abstract
Real-world scenes, such as those in ScanNet, are difficult to capture, with highly limited data available. Generating realistic scenes with varied object poses remains an open and challenging task. In this work, we propose FactoredScenes, a framework that synthesizes realistic 3D scenes by leveraging the underlying structure of rooms while learning the variation of object poses from lived-in scenes. We introduce a factored representation that decomposes scenes into hierarchically organized concepts of room programs and object poses. To encode structure, FactoredScenes learns a library of functions capturing reusable layout patterns from which scenes are drawn, then uses large language models to generate high-level programs, regularized by the learned library. To represent scene variations, FactoredScenes learns a program-conditioned model to hierarchically predict object poses, and retrieves and places 3D objects in a scene. We show that FactoredScenes generates realistic, real-world rooms that are difficult to distinguish from real ScanNet scenes.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 3f81b3bb-062b-44e3-beec-97fd554145dfCited by top-tier papers1
Ask how each one uses itBuilds on22
- LayoutGPT: Compositional Visual Planning and Generation with Large Language ModelsWeixi Feng, Wanrong Zhu, Tsu-Jui Fu, Varun Jampani et al.NeurIPS 2023 · 462 citations
- 3D-FRONT: 3D Furnished Rooms with layOuts and semaNTicsHuan Fu, Bowen Cai, Lin Gao, Lingxiao Zhang et al.ICCV 2021 · 419 citations
- ATISS: Autoregressive Transformers for Indoor Scene SynthesisDespoina Paschalidou, Amlan Kar, Maria Shugrina, Karsten Kreis et al.NeurIPS 2021 · 293 citations
- Text2Room: Extracting Textured 3D Meshes from 2D Text-to-Image ModelsLukas Höllein, Ang Cao, Andrew Owens, Justin Johnson et al.ICCV 2023 · 292 citations
- On Aliased Resizing and Surprising Subtleties in GAN EvaluationGaurav Parmar, Richard Zhang, Jun-Yan ZhuCVPR 2022 · 250 citations
Related papers
- SceneFactor: Factored Latent 3D Diffusion for Controllable 3D Scene GenerationAleksei Bokhovkin, Quan Meng, Shubham Tulsiani, Angela DaiCVPR 2025
- SceneGenesis: 3D Scene Synthesis via Semantic Structural Priors and Mesh-Guided Video-Geometry FusionYueming Zhao, Hongyu Yang, Di HuangAAAI 2026
- Language-driven Scene Synthesis using Multi-conditional Diffusion ModelVuong Dinh An, Minh Nhat Vu, Toan Nguyen, Baoru Huang et al.NeurIPS 2023 · 14 citations
- Hierarchically-Structured Open-Vocabulary Indoor Scene Synthesis with Pre-trained Large Language ModelWeilin Sun, Xinran Li, Manyi Li, Kai Xu et al.AAAI 2025 · 7 citations
- Putting People in Their Place: Affordance-Aware Human Insertion into ScenesSumith Kulal, Tim Brooks, Alex Aiken, Jiajun Wu et al.CVPR 2023
