Lune

AAAI2026Top-tier venue

SceneGenesis: 3D Scene Synthesis via Semantic Structural Priors and Mesh-Guided Video-Geometry Fusion

Yueming Zhao, Hongyu Yang, Di Huang

2026Year

Abstract

Generating high-quality, controllable, and structurally consistent 3D scenes in complex multi-object environments remains a fundamental challenge. We present SceneGenesis, a unified framework that synthesizes 3D scenes by combining semantic structural priors with mesh-guided video–geometry fusion. SceneGenesis first employs large language models to convert textual descriptions into category-aware object specifications, which are transformed into structured meshes using procedural approximations and pretrained asset generators, enabling precise layout control and scalable scene construction. To obtain rich and style-controllable appearances, SceneGenesis generates multi-view video representations conditioned on the initialized structure. A mesh-guided video–geometry fusion module then consolidates video evidence with mesh priors through mesh-conditioned fragment initialization, progressive geometric refinement, and structure-aware optimization, substantially improving global geometric fidelity and visual realism. Experiments demonstrate that SceneGenesis supports flexible style variation and object-level editing while achieving strong controllability, scalability, and structural quality.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext 1134b629-b16c-4d76-b2c7-9911c5d98b1b

Builds on19

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines