HiveFive: Immersion Preserving Attention Guidance in Virtual Reality
Daniel Lange, Tim Claudius Stratmann, Uwe Gruenefeld, Susanne Boll
Abstract
Recent advances in Virtual Reality (VR) technology, such as larger fields of view, have made VR increasingly immersive. However, a larger field of view often results in a user focusing on certain directions and missing relevant content presented elsewhere on the screen. With HiveFive, we propose a technique that uses swarm motion to guide user attention in VR. The goal is to seamlessly integrate directional cues into the scene without losing immersiveness. We evaluate HiveFive in two studies. First, we compare biological motion (from a prerecorded swarm) with non-biological motion (from an algorithm), finding further evidence that humans can distinguish between these motion types and that, contrary to our hypothesis, non-biological swarm motion results in significantly faster response times. Second, we compare HiveFive to four other techniques and show that it not only results in fast response times but also has the smallest negative effect on immersion.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Cited by top-tier papers5
- Investigating Positive and Negative Qualities of Human-in-the-Loop Optimization for Designing Interaction TechniquesLiwei Chan, Yi-Chi Liao, George B. Mo, John J. Dudley et al.CHI 2022 · 94 citations
- Design Patterns for Situated Visualization in Augmented RealityBenjamin Lee, Michael Sedlmair, Dieter SchmalstiegIEEE VIS 2023 · 72 citations
- "May I Speak?": Multi-Modal Attention Guidance in Social VR Group ConversationsGeonsun Lee, Dae Yeol Lee, Guan-Ming Su, Dinesh ManochaIEEE VR 2024 · 15 citations
- Ego vs. Exo and Active vs. Passive: Investigating the Individual and Combined Effects of Viewpoint and Navigation on Spatial Immersion and Understanding in Immersive StorytellingTao Lu, Qian Zhu, Tiffany Ma, Wong Kam-Kwai et al.CHI 2025 · 8 citations
- RadarVR: Exploring Spatiotemporal Visual Guidance in Cinematic VRSean J. Liu, Rorik Henrikson, Tovi Grossman, Michael Glueck et al.UIST 2023 · 4 citations
Related papers
- Mixing in Reverse Optical Flow to Mitigate Vection and Simulation Sickness in Virtual RealitySu Han Park, Bin Han, Gerard Jounghyun KimCHI 2022 · 41 citations
- The Stare-in-the-Crowd Effect in Virtual RealityPierre Raimbaud, Alberto Jovane, Katja Zibrek, Claudio Pacchierotti et al.IEEE VR 2022 · 11 citations
- GazeZoom: Exploration of Gaze-Assisted Multimodal Techniques for Panning and ZoomingYilong Lin, Mingyu Han, Weitao Jiang, Seungwoo Je et al.CHI 2026 · 1 citation
- Exploring Bimanual Haptic Feedback for Spatial Search in Virtual RealityBoyu Gao, Tong Shao, Huawei Tu, Qizi Ma et al.IEEE VR 2024 · 10 citations
- Studying the Effects of Congruence of Auditory and Visual Stimuli on Virtual Reality ExperiencesHayeon Kim, In-Kwon LeeIEEE VR 2022 · 48 citations
