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CVPR2025Top-tier venue

DAGSM: Disentangled Avatar Generation with GS-enhanced Mesh

Jingyu Zhuang, Di Kang, Linchao Bao, Liang Lin, Guanbin Li

2025Year
2Top-tier citations

Abstract

sians to better handle complicated textures (e.g., woolen, translucent clothes) and produce realistic cloth animations. During the generation, we first create the unclothed body, followed by a sequence of individual cloth generation based on the body, where we introduce a semantic-based algorithm to achieve better human-cloth and garment-garment separation. To improve texture quality, we propose a viewconsistent texture refinement module, including a crossview attention mechanism for texture style consistency and an incident-angle-weighted denoising (IAW-DE) strategy to update the appearance. Extensive experiments have demonstrated that DAGSM generates high-quality disentangled avatars, supports clothing replacement and realistic animation, and outperforms the baselines in visual quality.

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