GETAvatar: Generative Textured Meshes for Animatable Human Avatars
Xuanmeng Zhang, Jianfeng Zhang, Rohan Chacko, Hongyi Xu, Guoxian Song, Yi Yang, Jiashi Feng
Abstract
We study the problem of 3D-aware full-body human generation, aiming at creating animatable human avatars with high-quality textures and geometries. Generally, two challenges remain in this field: i) existing methods struggle to generate geometries with rich realistic details such as the wrinkles of garments; ii) they typically utilize volumetric radiance fields and neural renderers in the synthesis process, making high-resolution rendering non-trivial. To overcome these problems, we propose GETAvatar, a Generative model that directly generates Explicit Textured 3D meshes for animatable human Avatar, with photorealistic appearance and fine geometric details. Specifically, we first design an articulated 3D human representation with explicit surface modeling, and enrich the generated humans with realistic surface details by learning from the 2D normal maps of 3D scan data. Second, with the explicit mesh representation, we can use a rasterization-based renderer to perform surface rendering, allowing us to achieve high-resolution image generation efficiently. Extensive experiments demonstrate that GETAvatar achieves state-of-the-art performance on 3D-aware human generation both in appearance and geometry quality. Notably, GETAvatar can generate images at 5122 resolution with 17FPS and 10242 resolution with 14FPS, improving upon previous methods by 2×. Our code and models will be at https://getavatar.github.io/.
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Install the CLIlune papers fulltext 53d24904-298c-4fda-a7dc-e25810a2ff97Cited by top-tier papers18
- XAGen: 3D Expressive Human Avatars GenerationZhongcong Xu, Jianfeng Zhang, Jun Hao Liew, Jiashi Feng et al.NeurIPS 2023 · 24 citations
- E3Gen: Efficient, Expressive and Editable Avatars GenerationWeitian Zhang, Yichao Yan, Yunhui Liu, Xingdong Sheng et al.ACM MM 2024 · 4 citations
- Single Mesh Diffusion Models with Field Latents for Texture GenerationThomas W. Mitchel, Carlos Esteves, Ameesh MakadiaCVPR 2024 · 4 citations
- Generative Human Geometry DistributionXiangjun Tang, Biao Zhang, Peter WonkaICLR 2026 · 4 citations
- Bringing Your Portrait to 3D PresenceJiawei Zhang, Lei Chu, Jiahao Li, Zhenyu Zang et al.CVPR 2026 · 3 citations
Builds on22
- Implicit Geometric Regularization for Learning ShapesAmos Gropp, Lior Yariv, Niv Haim, Matan Atzmon et al.ICML 2020 · 1,001 citations
- GRAF: Generative Radiance Fields for 3D-Aware Image SynthesisKatja Schwarz, Yiyi Liao, Michael Niemeyer, Andreas GeigerNeurIPS 2020 · 1,001 citations
- Efficient Geometry-aware 3D Generative Adversarial NetworksEric R. Chan, Connor Z. Lin, Matthew A. Chan, Koki Nagano et al.CVPR 2022 · 984 citations
- GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from ImagesJun Gao, Tianchang Shen, Zian Wang, Wenzheng Chen et al.NeurIPS 2022 · 661 citations
- Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape SynthesisTianchang Shen, Jun Gao, Kangxue Yin, Ming-Yu Liu et al.NeurIPS 2021 · 652 citations
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