Lune

ICCV2025Top-tier venue

Seam360GS: Seamless 360° Gaussian Splatting from Real-World Omnidirectional Images

Changha Shin, Woong Oh Cho, Seon Joo Kim

2025Year
5Citations

Abstract

360° visual content is widely shared on platforms such as YouTube and plays a central role in virtual reality, robotics, and autonomous navigation. However, consumer-grade dual-fisheye systems consistently yield imperfect panoramas due to inherent lens separation and angular distortions. In this work, we introduce a novel calibration framework that incorporates a dual-fisheye camera model into the 3D Gaussian splatting pipeline. Our approach not only simulates the realistic visual artifacts produced by dualfisheye cameras but also enables the synthesis of seamlessly rendered 360° images. By jointly optimizing 3D Gaussian parameters alongside calibration variables that emulate lens gaps and angular distortions, our framework transforms imperfect omnidirectional inputs into flawless novel view synthesis. Extensive evaluations on real-world datasets confirm that our method produces seamless renderings-even from imperfect images-and outperforms existing 360° rendering models.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext 38df1f5f-c05e-4684-8a3f-08cc06212c80

Builds on9

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines