360° 3D Photos from a Single 360° Input Image
Manuel Rey-Area, Christian Richardt
Abstract
360° images are a popular medium for bringing photography into virtual reality. While users can look in any direction by rotating their heads, 360° images ultimately look flat. That is because they lack depth information and thus cannot create motion parallax when translating the head. To achieve a fully immersive VR experience from a single 360° image, we introduce a novel method to upgrade 360° images to free-viewpoint renderings with 6 degrees of freedom. Alternative approaches reconstruct textured 3D geometry, which is fast to render but suffers from visible reconstruction artifacts, or use neural radiance fields that produce high-quality novel views but too slowly for VR applications. Our 360°3D photos build on 3D Gaussian splatting as the underlying scene representation to simultaneously achieve high visual quality and real-time rendering speed. To fill plausible content in previously unseen regions, we introduce a novel combination of latent diffusion inpainting and monocular depth estimation with Poisson-based blending. Our results demonstrate state-of-the-art visual and depth quality at rendering rates of 105 FPS per megapixel on a commodity GPU.
Ask about this paper
Ask your agent about it.
Lune has read the top-tier papers around this one, so every answer names the papers it rests on.
Your agent calls
Lunesearch_papers
Free to start. No credit card required.
Terminal
Install the CLIlune papers get e861eb23-3ad3-465f-94dc-b0b2f512361dRelated papers
- 4K4DGen: Panoramic 4D Generation at 4K ResolutionRenjie Li, Panwang Pan, Bangbang Yang, Dejia Xu et al.ICLR 2025
- Pose-Free Omnidirectional Gaussian Splatting for 360-Degree Videos with Consistent Depth PriorsChuanqing Zhuang, Xin Lu, Zehui Deng, Zhengda Lu et al.CVPR 2026
- One shot 3D photographyJohannes Kopf, Kevin Matzen, Suhib Alsisan, Ocean Quigley et al.SIGGRAPH 2020 · 65 citations
- GPS-Gaussian: Generalizable Pixel-Wise 3D Gaussian Splatting for Real-Time Human Novel View SynthesisShunyuan Zheng, Boyao Zhou, Ruizhi Shao, Boning Liu et al.CVPR 2024 · 79 citations
- A Construct-Optimize Approach to Sparse View Synthesis without Camera PoseKaiwen Jiang, Yang Fu, Mukund Varma T., Yash Belhe et al.SIGGRAPH 2024 · 20 citations
