Pano-GS: Perception-Aware Gaussian Optimization with Gradient Consistency and Multi-Criteria Densification for High-Quality Rendering
Yang Deng, Zhanke Wang, Jiahao Wu, Jie Liang, Jingui Ma, Yang Hu, Ronggang Wang
Abstract
Reconstructing 3D scenes from multi-view image sequences remains a significant challenge in practical applications. While recent advances in 3D Gaussian Splatting have enabled high-quality rendering, existing methods rely heavily on pixel-level L1 loss, which misaligns with human perception, leading to a lack of high-frequency details and the emergence of artifacts. Additionally, the position gradient-based densification strategy often results in under-densified Gaussian primitives, thereby degrading rendering quality. To address these challenges, we propose Pano-GS, a perception-aware Gaussian optimization framework. Specifically, we introduce a gradient consistency-constrained loss to capture high-frequency details, mitigating the inherent shortcomings of traditional L1 loss and enhancing reconstruction fidelity. In addition, we use a multi-criteria densification strategy to reduce the sole reliance on average position gradients. Extensive experiments demonstrate that Pano-GS achieves state-of-the-art performance, confirming its effectiveness and robust generalization across diverse real-world scenes.
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