Scene Experts: Specializing in 3D Gaussian Splatting with Adaptive Decomposition
Xiaowen Fu, Yang Zhang, Yuhan Tang, Huazhong Zhang, Tianxing Zhao, Yuhang Guo, Yu Huang, Jinbao Wang
Abstract
Anchor-based 3D Gaussian Splatting (GS), exemplified by Scaffold-GS, achieves remarkable storage efficiency through a hybrid explicit-implicit representation. However, their reliance on a single, monolithic network to decode anchor features imposes a severe bottleneck on model capacity, often resulting in blurred details and view-dependent artifacts in complex scenes. To break this bottleneck, we introduce the concept of Scene Experts: a strategy that decomposes the task of modeling a complex scene across a collection of specialized sub-models. To realize the paradigm, we propose MoE-GS. Our approach designs the decoder as a Sparsely-Gated Mixture of Experts (MoE), which dramatically increases the model's total capacity while maintaining comparable inference cost via sparse activation. To effectively train this high-capacity model, we propose two key innovations: (1) A progressive curriculum learning strategy that first trains all experts on a robust baseline before encouraging them to specialize on different scene components. (2) A novel opacity-aware regularization that penalizes inactive neural Gaussians, ensuring the expanded capacity is efficiently used. Extensive experiments demonstrate that MoE-GS substantially outperforms state-of-the-art methods on diverse benchmarks, significantly improving reconstruction fidelity while requiring a smaller or comparable Gaussian model size.
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