FATE: Full-head Gaussian Avatar with Textural Editing from Monocular Video
Jiawei Zhang, Zijian Wu, Zhiyang Liang, Yicheng Gong, Dongfang Hu, Yao Yao, Xun Cao, Hao Zhu
Abstract
Reconstructing high-fidelity, animatable 3D head avatars from effortlessly captured monocular videos is a pivotal yet formidable challenge. Although significant progress has been made in rendering performance and manipulation capabilities, notable challenges remain, including incomplete reconstruction and inefficient Gaussian representation. To address these challenges, we introduce FATE — a novel method for reconstructing an editable full-head avatar from a single monocular video. FATE integrates a sampling-based densification strategy to ensure optimal positional distribution of points, improving rendering efficiency. A neural baking technique is introduced to convert discrete Gaussian representations into continuous attribute maps, facilitating intuitive appearance editing. Furthermore, we propose a universal completion framework to recover non-frontal appearance, culminating in a 360° -renderable 3D head avatar. FATE outperforms previous approaches in both qualitative and quantitative evaluations, achieving state-of-the-art performance. To the best of our knowledge, FATE is the first animatable and 360° full-head monocular reconstruction method for a 3D head avatar. Project page and code are available at this link.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Cited by top-tier papers18
- HermesFlow: Seamlessly Closing the Gap in Multimodal Understanding and GenerationLing Yang, Xinchen Zhang, Ye Tian, Shiyi Zhang et al.NeurIPS 2025 · 16 citations
- FlexAvatar: Learning Complete 3D Head Avatars with Partial SupervisionTobias Kirschstein, Simon Giebenhain, Matthias NießnerCVPR 2026 · 10 citations
- CGS-GAN: 3D Consistent Gaussian Splatting GANs for High Resolution Human Head SynthesisFlorian Barthel, Wieland Morgenstern, Paul Hinzer, Anna Hilsmann et al.NeurIPS 2025 · 8 citations
- UIKA: Fast Universal Head Avatar from Pose-Free ImagesZijian Wu, Boyao Zhou, Liangxiao Hu, Hongyu Liu et al.CVPR 2026 · 6 citations
- EmoTaG: Emotion-Aware Talking Head Synthesis on Gaussian Splatting with Few-Shot PersonalizationHaolan Xu, Keli Cheng, Lei Wang, Ning Bi et al.CVPR 2026 · 5 citations
Builds on32
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 5,687 citations
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 4,089 citations
- GRAF: Generative Radiance Fields for 3D-Aware Image SynthesisKatja Schwarz, Yiyi Liao, Michael Niemeyer, Andreas GeigerNeurIPS 2020 · 1,001 citations
- Efficient Geometry-aware 3D Generative Adversarial NetworksEric R. Chan, Connor Z. Lin, Matthew A. Chan, Koki Nagano et al.CVPR 2022 · 984 citations
- Learning an animatable detailed 3D face model from in-the-wild imagesYao Feng, Haiwen Feng, Michael J. Black, Timo BolkartSIGGRAPH 2021 · 662 citations
Related papers
- MonoGaussianAvatar: Monocular Gaussian Point-based Head AvatarYufan Chen, Lizhen Wang, Qijing Li, Hongjiang Xiao et al.SIGGRAPH 2024 · 85 citations
- STAvatar: Soft Binding and Temporal Density Control for Monocular 3D Head Avatars ReconstructionJiankuo Zhao, Xiangyu Zhu, Zidu Wang, Zhen LeiCVPR 2026 · 4 citations
- GAF: Gaussian Avatar Reconstruction from Monocular Videos via Multi-view DiffusionJiapeng Tang, Davide Davoli, Tobias Kirschstein, Liam Schoneveld et al.CVPR 2025
- GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D GaussiansLiangxiao Hu, Hongwen Zhang, Yuxiang Zhang, Boyao Zhou et al.CVPR 2024
- PointAvatar: Deformable Point-Based Head Avatars from VideosYufeng Zheng, Wang Yifan, Gordon Wetzstein, Michael J. Black et al.CVPR 2023
