Edit3D: Elevating 3D Scene Editing with Attention-Driven Multi-Turn Interactivity
Peng Zhou, Dunbo Cai, Yujian Du, Runqing Zhang, Bingbing Ni, Jie Qin, Ling Qian
Abstract
With the rise of new 3D representations like NeRF and 3D Gaussian splatting, creating realistic 3D scenes is easier than ever before. However, the incompatibility of these 3D representations with existing editing software has also introduced unprecedented challenges to 3D editing tasks. Although recent advances in text-to-image generative models have made some progress in 3D editing, these methods either lack precision or require users to manually specify the editing areas in 3D space, complicating the editing process. To overcome these issues, we propose Edit3D, an innovative 3D editing method designed to enhance editing quality. Specifically, we propose a multi-turn editing framework and introduce an attention-driven open-set segmentation (ADSS) technique within this framework. ADSS allows for more precise segmentation of parts, which enhances the editing precision and minimizes interference with pixels in areas that are not being edited. Additionally, we propose a fine-tuning phase, intended to further improve the overall editing quality without compromising the training efficiency. Experiments demonstrate that Edit3D effectively adjusts 3D scenes based on textual instructions. Through continuous and multiple turns of editing, it achieves more intricate combinations, enhancing the diversity of 3D editing effects. Code is available at https://github.com/PeterouZh/Edit3D.
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