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Human-Nature Relationships through Video Games: An Exploration of Players' Sense-Making

Velvet Spors, Oguz 'Oz' Buruk, Juho Hamari

2025Year
8Citations
1Top-tier citations

Abstract

Technology profoundly mediates how people feel, think and engage with nature. Here, video games are projected to become one of the most important mediums to facilitate digital human-nature interaction. In this paper, we explore how 16 players make sense of nature-in-games. Drawing from their own lived experiences, we 1) interviewed them, and 2) invited them to show us games that exemplify their conceptualisation of nature-in-games. We thematically analyse these “show-and-tell” conversations to construct three inductive themes: We arrive at an understanding that nature-in-games experiences are pluralistic, contested happenings. Participants positioned digital nature 1) as a relational other to respect, 2) as a space to reflect on humankind’s current practices towards nature and 3) as a tool to escape from the lack of nature in their everyday lives. Based on our insights, we sketch out design inspirations for people wishing to augment, challenge and expand nature-in-games.

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