Storycaster: An AI System for Immersive Room-based Storytelling
Naisha Agarwal, Judith Amores, Andrew D. Wilson
Abstract
While Cave Automatic Virtual Environment (CAVE) systems have long enabled room-scale virtual reality and various kinds of interactivity, their content has largely remained predetermined. We present Storycaster, a generative AI CAVE system that transforms physical rooms into responsive storytelling environments. Unlike headset-based VR, Storycaster preserves spatial awareness, using live camera feeds to augment the walls with cylindrical projections, allowing users to create worlds that blend with their physical surroundings. Additionally, our system enables object-level editing, where physical items in the room can be transformed to their virtual counterparts in a story. A narrator agent guides participants, enabling them to co-create stories that evolve in response to voice commands, with each scene enhanced by generated ambient audio, dialogue, and imagery. Participants in our study (n = 13) found the system highly immersive and engaging, identifying the narrator and audio as the most impactful elements, while also highlighting areas of improvement in latency and image resolution.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 18fa4bf2-8f12-44c3-8588-3ce8cfe9cfaeBuilds on11
- Adding Conditional Control to Text-to-Image Diffusion ModelsLvmin Zhang, Anyi Rao, Maneesh AgrawalaICCV 2023 · 6,759 citations
- Generative Agents: Interactive Simulacra of Human BehaviorJoon Sung Park, Joseph C. O'Brien, Carrie Jun Cai, Meredith Ringel Morris et al.UIST 2023 · 1,882 citations
- LLMR: Real-time Prompting of Interactive Worlds using Large Language ModelsFernanda De La Torre, Cathy Mengying Fang, Han Huang, Andrzej Banburski-Fahey et al.CHI 2024 · 124 citations
- Re3: Generating Longer Stories With Recursive Reprompting and RevisionKevin Yang, Yuandong Tian, Nanyun Peng, Dan KleinEMNLP 2022 · 77 citations
- VRCopilot: Authoring 3D Layouts with Generative AI Models in VRLei Zhang, Jin Pan, Jacob Gettig, Steve Oney et al.UIST 2024 · 53 citations
Related papers
- PlayWrite: A Multimodal System for AI Supported Narrative Co-Authoring Through Play in XREsen K. Tütüncü, Qian Zhou, Frederik Brudy, George W. Fitzmaurice et al.CHI 2026 · 2 citations
- Roomify: Spatially-Grounded Style Transformation for Immersive Virtual EnvironmentsXueyang Wang, Qinxuan Cen, Weitao Bi, Yunxiang Ma et al.CHI 2026 · 1 citation
- Story-Driven: Exploring the Impact of Providing Real-time Context Information on Automated StorytellingJan Henry Belz, Lina Madlin Weilke, Anton Winter, Philipp Hallgarten et al.UIST 2024 · 15 citations
- SpaceBlender: Creating Context-Rich Collaborative Spaces Through Generative 3D Scene BlendingNels Numan, Shwetha Rajaram, Balasaravanan Thoravi Kumaravel, Nicolai Marquardt et al.UIST 2024 · 17 citations
- BlendScape: Enabling End-User Customization of Video-Conferencing Environments through Generative AIShwetha Rajaram, Nels Numan, Balasaravanan Thoravi Kumaravel, Nicolai Marquardt et al.UIST 2024 · 13 citations
