Generative Agents: Interactive Simulacra of Human Behavior
Joon Sung Park, Joseph C. O'Brien, Carrie Jun Cai, Meredith Ringel Morris, Percy Liang, Michael S. Bernstein
Abstract
Believable proxies of human behavior can empower interactive applications ranging from immersive environments to rehearsal spaces for interpersonal communication to prototyping tools. In this paper, we introduce generative agents: computational software agents that simulate believable human behavior. Generative agents wake up, cook breakfast, and head to work; artists paint, while authors write; they form opinions, notice each other, and initiate conversations; they remember and reflect on days past as they plan the next day. To enable generative agents, we describe an architecture that extends a large language model to store a complete record of the agent’s experiences using natural language, synthesize those memories over time into higher-level reflections, and retrieve them dynamically to plan behavior. We instantiate generative agents to populate an interactive sandbox environment inspired by The Sims, where end users can interact with a small town of twenty-five agents using natural language. In an evaluation, these generative agents produce believable individual and emergent social behaviors. For example, starting with only a single user-specified notion that one agent wants to throw a Valentine’s Day party, the agents autonomously spread invitations to the party over the next two days, make new acquaintances, ask each other out on dates to the party, and coordinate to show up for the party together at the right time. We demonstrate through ablation that the components of our agent architecture—observation, planning, and reflection—each contribute critically to the believability of agent behavior. By fusing large language models with computational interactive agents, this work introduces architectural and interaction patterns for enabling believable simulations of human behavior.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 4d1547fc-2271-452e-be82-4cfb467a9843Cited by top-tier papers694
- Reflexion: language agents with verbal reinforcement learningNoah Shinn, Federico Cassano, Ashwin Gopinath, Karthik Narasimhan et al.NeurIPS 2023 · 5,828 citations
- SGLang: Efficient Execution of Structured Language Model ProgramsLianmin Zheng, Liangsheng Yin, Zhiqiang Xie, Chuyue Sun et al.NeurIPS 2024 · 1,586 citations
- Refusal in Language Models Is Mediated by a Single DirectionAndy Arditi, Oscar Obeso, Aaquib Syed, Daniel Paleka et al.NeurIPS 2024 · 1,166 citations
- Large Language Diffusion ModelsShen Nie, Fengqi Zhu, Zebin You, Xiaolu Zhang et al.NeurIPS 2025 · 949 citations
- AlpacaFarm: A Simulation Framework for Methods that Learn from Human FeedbackYann Dubois, Chen Xuechen Li, Rohan Taori, Tianyi Zhang et al.NeurIPS 2023 · 948 citations
Builds on13
- Language Models are Few-Shot LearnersTom B. Brown, Benjamin Mann, Nick Ryder, Melanie Subbiah et al.NeurIPS 2020 · 64,255 citations
- Training language models to follow instructions with human feedbackLong Ouyang, Jeffrey Wu, Xu Jiang, Diogo Almeida et al.NeurIPS 2022 · 24,707 citations
- Chain-of-Thought Prompting Elicits Reasoning in Large Language ModelsJason Wei, Xuezhi Wang, Dale Schuurmans, Maarten Bosma et al.NeurIPS 2022 · 22,562 citations
- AI Chains: Transparent and Controllable Human-AI Interaction by Chaining Large Language Model PromptsTongshuang Wu, Michael Terry, Carrie Jun CaiCHI 2022 · 465 citations
- Evaluating Large Language Models in Generating Synthetic HCI Research Data: a Case StudyPerttu Hämäläinen, Mikke Tavast, Anton KunnariCHI 2023 · 244 citations
Related papers
- ComPeer: A Generative Conversational Agent for Proactive Peer SupportTianjian Liu, Hongzheng Zhao, Yuheng Liu, Xingbo Wang et al.UIST 2024 · 27 citations
- X's Day: Personality-Driven Virtual Human Behavior GenerationHaoyang Li, Zan Wang, Wei Liang, Yizhuo WangIEEE VR 2025 · 5 citations
- StoryBox: Collaborative Multi-Agent Simulation for Hybrid Bottom-Up Long-Form Story Generation Using Large Language ModelsZehao Chen, Rong Pan, Haoran LiAAAI 2026
- Immersive Tailoring of Embodied Agents Using Large Language ModelsAndrea Bellucci, Giulio Jacucci, Kien Duong Trung, Pritom Kumar Das et al.IEEE VR 2025 · 13 citations
- MetaAgents: Large Language Model Based Agents for Decision-Making on TeamingYuan Li, Lichao Sun, Yixuan ZhangCSCW 2025 · 35 citations
