Lune

ICML2026Top-tier venue

LaRI: Layered Ray Intersections for Single-view 3D Geometric Reasoning

Rui Li, Biao Zhang, Zhenyu Li, Federico Tombari, Peter Wonka

2026Year
3Top-tier citations

Abstract

We present Layered Ray Intersections (LaRI), a fully supervised method for occluded geometry reasoning from a single image. Unlike conventional depth estimation, which is limited to visible surfaces, LaRI predicts multiple surfaces intersected by the camera rays using layered point maps. Compared to the existing approaches that leverage neural implicit representations or iterative refinement, LaRI achieves complete scene reconstruction in one feed-forward pass, enabling efficient and view-aligned geometric reasoning to underpin both object-level and scene-level tasks. We further propose to predict the ray stopping index, which identifies valid intersecting pixels and layers from LaRI's output. To better underpin and evaluate this task, we build an annotation pipeline using rendering engines, construct annotations for five public datasets, including synthetic and real-world data covering 3D objects and scenes. As a generic method, LaRI's performance is validated in object-level and scene-level reconstruction tasks.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext 0f957b43-696f-46f5-8f7e-3c01ee1494be

Cited by top-tier papers3

Ask how each one uses it

Builds on43

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines