DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Rendering
Wei Cheng, Ruixiang Chen, Siming Fan, Wanqi Yin, Keyu Chen, Zhongang Cai, Jingbo Wang, Yang Gao, Zhengming Yu, Zhengyu Lin, Daxuan Ren, Lei Yang
Abstract
Realistic human-centric rendering plays a key role in both computer vision and computer graphics. Rapid progress has been made in the algorithm aspect over the years, yet existing human-centric rendering datasets and benchmarks are rather impoverished in terms of diversity (e.g., outfit's fabric/material, body's interaction with objects, and motion sequences), which are crucial for rendering effect. Researchers are usually constrained to explore and evaluate a small set of rendering problems on current datasets, while real-world applications require methods to be robust across different scenarios. In this work, we present DNA-Rendering, a large-scale, high-fidelity repository of human performance data for neural actor rendering. DNA-Rendering presents several appealing attributes. First, our dataset contains over 1500 human subjects, 5000 motion sequences, and 67.5M frames' data volume. Upon the massive collections, we provide human subjects with grand categories of pose actions, body shapes, clothing, accessories, hairdos, and object intersection, which ranges the geometry and appearance variances from everyday life to professional occasions. Second, we provide rich assets for each subject – 2D/3D human body keypoints, foreground masks, SMPLX models, cloth/accessory materials, multi-view images, and videos. These assets boost the current method's accuracy on downstream rendering tasks. Third, we construct a professional multi-view system to capture data, which contains 60 synchronous cameras with max 4096 × 3000 resolution, 15 fps speed, and stern camera calibration steps, ensuring high-quality resources for task training and evaluation.Along with the dataset, we provide a large-scale and quantitative benchmark in full-scale, with multiple tasks to evaluate the existing progress of novel view synthesis, novel pose animation synthesis, and novel identity rendering methods. In this manuscript, we describe our DNA-Rendering effort as a revealing of new observations, challenges, and future directions to human-centric rendering. The dataset, code, and benchmarks will be publicly available at https://dna-rendering.github.io/.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 0e2b0926-a260-49c0-9c14-e0c9b8011968Cited by top-tier papers39
- 4D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic ScenesYuanxing Duan, Fangyin Wei, Qiyu Dai, Yuhang He et al.SIGGRAPH 2024 · 121 citations
- OmniSVG: A Unified Scalable Vector Graphics Generation ModelYiying Yang, Wei Cheng, Sijin Chen, Xianfang Zeng et al.NeurIPS 2025 · 90 citations
- Neural Localizer Fields for Continuous 3D Human Pose and Shape EstimationIstván Sárándi, Gerard Pons-MollNeurIPS 2024 · 76 citations
- Human Gaussian Splatting: Real-Time Rendering of Animatable AvatarsArthur Moreau, Jifei Song, Helisa Dhamo, Richard Shaw et al.CVPR 2024 · 55 citations
- ViStoryBench: Comprehensive Benchmark Suite for Story VisualizationCailin Zhuang, Ailin Huang, Hu Yaoqi, Jingwei Wu et al.CVPR 2026 · 37 citations
Builds on32
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 4,089 citations
- NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view ReconstructionPeng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt et al.NeurIPS 2021 · 2,500 citations
- AMASS: Archive of Motion Capture As Surface ShapesNaureen Mahmood, Nima Ghorbani, Nikolaus F. Troje, Gerard Pons-Moll et al.ICCV 2019 · 1,784 citations
- PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human DigitizationShunsuke Saito, Zeng Huang, Ryota Natsume, Shigeo Morishima et al.ICCV 2019 · 1,411 citations
- AI Choreographer: Music Conditioned 3D Dance Generation with AIST++Ruilong Li, Shan Yang, David A. Ross, Angjoo KanazawaICCV 2021 · 701 citations
Related papers
- PKU-DyMVHumans: A Multi-View Video Benchmark for High-Fidelity Dynamic Human ModelingXiaoyun Zheng, Liwei Liao, Xufeng Li, Jianbo Jiao et al.CVPR 2024 · 7 citations
- MVHumanNet: A Large-Scale Dataset of Multi-View Daily Dressing Human CapturesZhangyang Xiong, Chenghong Li, Kenkun Liu, Hongjie Liao et al.CVPR 2024 · 16 citations
- SynBody: Synthetic Dataset with Layered Human Models for 3D Human Perception and ModelingZhitao Yang, Zhongang Cai, Haiyi Mei, Shuai Liu et al.ICCV 2023 · 73 citations
- HumanRAM: Feed-forward Human Reconstruction and Animation Model using TransformersZhiyuan Yu, Zhe Li, Hujun Bao, Can Yang et al.SIGGRAPH 2025 · 2 citations
- Holoported Characters: Real-Time Free-Viewpoint Rendering of Humans from Sparse RGB CamerasAshwath Shetty, Marc Habermann, Guoxing Sun, Diogo C. Luvizon et al.CVPR 2024 · 9 citations
