A Palette of Deepened Emotions: Exploring Emotional Challenge in Virtual Reality Games
Xiaolan Peng, Jin Huang, Alena Denisova, Hui Chen, Feng Tian, Hongan Wang
Abstract
Recent work introduced the notion of 'emotional challenge' promising for understanding more unique and diverse player experiences (PX). Although emotional challenge has immediately attracted HCI researchers' attention, the concept has not been experimentally explored, especially in virtual reality (VR), one of the latest gaming environments. We conducted two experiments to investigate how emotional challenge affects PX when separately from or jointly with conventional challenge in VR and PC conditions. We found that relatively exclusive emotional challenge induced a wider range of different emotions in both conditions, while the adding of emotional challenge broadened emotional responses only in VR. In both experiments, VR significantly enhanced the measured PX of emotional responses, appreciation, immersion and presence. Our findings indicate that VR may be an ideal medium to present emotional challenge and also extend the understanding of emotional (and conventional) challenge in video games.
• Human-centered computing → User studies
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Install the CLIlune papers fulltext 06c203e4-c45a-43fc-9063-38b0cc661370Cited by top-tier papers8
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