Dueling Bandits with Adversarial Sleeping
Aadirupa Saha, Pierre Gaillard
摘要
We introduce the problem of sleeping dueling bandits with stochastic preferences and adversarial availabilities (DB-SPAA). In almost all dueling bandit applications, the decision space often changes over time; eg, retail store management, online shopping, restaurant recommendation, search engine optimization, etc. Surprisingly, this sleeping aspect' of dueling bandits has never been studied in the literature. Like dueling bandits, the goal is to compete with the best arm by sequentially querying the preference feedback of item pairs. The non-triviality however results due to the non-stationary item spaces that allow any arbitrary subsets items to go unavailable every round. The goal is to find an optimal no-regret' policy that can identify the best available item at each round, as opposed to the standard `fixed best-arm regret objective' of dueling bandits. We first derive an instance-specific lower bound for DB-SPAA , where is the number of items and is the gap between items and . This indicates that the sleeping problem with preference feedback is inherently more difficult than that for classical multi-armed bandits (MAB). We then propose two algorithms, with near optimal regret guarantees. Our results are corroborated empirically.
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- Versatile Dueling Bandits: Best-of-both World Analyses for Learning from Relative PreferencesAadirupa Saha, Pierre GaillardICML 2022 · 被引用 30 次
- Contextual Bandits and Imitation Learning with Preference-Based Active QueriesAyush Sekhari, Karthik Sridharan, Wen Sun, Runzhe WuNeurIPS 2023 · 被引用 18 次
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