Monotone Near-Zero-Sum Games: A Generalization of Convex-Concave Minimax
Ruichen Luo, Sebastian U Stich, Krishnendu Chatterjee
摘要
Zero-sum and non-zero-sum (aka general-sum) games are relevant in a wide range of applications. While general non-zero-sum games are computationally hard, researchers focus on the special class of monotone games for gradient-based algorithms. However, there is a substantial gap between the gradient complexity of monotone zero-sum and monotone general-sum games. Moreover, in many practical scenarios of games the zero-sum assumption needs to be relaxed. To address these issues, we define a new intermediate class of monotone near-zero-sum games that contains monotone zero-sum games as a special case. Then, we present a novel algorithm that transforms the near-zero-sum games into a sequence of zero-sum subproblems, improving the gradient-based complexity for the class. Finally, we demonstrate the applicability of this new class to model practical scenarios of games motivated from the literature.
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它引用的顶会 Paper5
- Improved Algorithms for Convex-Concave Minimax OptimizationYuanhao Wang, Jian LiNeurIPS 2020 · 被引用 80 次
- A Catalyst Framework for Minimax OptimizationJunchi Yang, Siqi Zhang, Negar Kiyavash, Niao HeNeurIPS 2020 · 被引用 71 次
- The First Optimal Algorithm for Smooth and Strongly-Convex-Strongly-Concave Minimax OptimizationDmitry Kovalev, Alexander V. GasnikovNeurIPS 2022 · 被引用 36 次
- RECAPP: Crafting a More Efficient Catalyst for Convex OptimizationYair Carmon, Arun Jambulapati, Yujia Jin, Aaron SidfordICML 2022 · 被引用 18 次
- One-sided Frank-Wolfe algorithms for saddle problemsVladimir Kolmogorov, Thomas PockICML 2021 · 被引用 5 次
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