Bandit Learning in Matching Markets with Indifference
Fang Kong, Jingqi Tang, Mingzhu Li, Pinyan Lu, John C. S. Lui, Shuai Li
摘要
A rich line of recent works studies how participants in matching markets learn their unknown preferences through iterative interactions with each other. The two sides of participants in the market can be respectively formulated as players and arms in the bandit problem. To ensure market stability, the objective is to minimize the stable regret of each player. Though existing works provide significant theoretical upper bounds for players' stable regret, the results heavily rely on the assumption that each participant has a strict preference ranking. However, in real applications, multiple candidates (e.g., workers in the labor market and students in school admission) usually demonstrate comparable performance levels, making it challenging for participants (e.g., employers and schools) to differentiate and rank their preferences. To deal with the potential indifferent preferences, we propose an adaptive exploration algorithm based on arm-guided Gale-Shapley (AE-AGS). We show that its stable regret is of order O(N K log T /∆ 2 ), where N is the number of players, K the number of arms, T the total time horizon, and ∆ the minimum non-zero preference gap. Extensive experiments demonstrate the algorithm's effectiveness in handling such complex situations and its consistent superiority over baselines.
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引用它的顶会 Paper3
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- Adaptive Bandit Algorithms for Contextual Matching MarketsShiyun Lin, Simon Mauras, Vianney Perchet, Nadav MerlisICML 2026
- Bandit Learning in Matching Markets Robust to Adversarial CorruptionsZheshun Wu, Jinhang Zuo, Zenglin Xu, Fang KongICLR 2026
它引用的顶会 Paper9
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- Matching in Multi-arm Bandit with CollisionYirui Zhang, Siwei Wang, Zhixuan FangNeurIPS 2022 · 被引用 18 次
- Putting Gale & Shapley to Work: Guaranteeing Stability Through LearningHadi Hosseini, Sanjukta Roy, Duohan ZhangNeurIPS 2024 · 被引用 14 次
- Improved Bandits in Many-to-One Matching Markets with Incentive CompatibilityFang Kong, Shuai LiAAAI 2024 · 被引用 10 次
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