CVPR2023

Frequency-Modulated Point Cloud Rendering with Easy Editing

Yi Zhang, Xiaoyang Huang, Bingbing Ni, Wenjun Zhang, Teng Li

摘要

Real-time high-fidelity rendering Figure 1. We propose a novel frequency-modulated point cloud rendering pipeline, which enables high fidelity local detail reconstruction, real-time rendering and user-friendly editing. Specifically, we can render sharper textures with 1700× faster than NeRF [21] and support both object-level editing and scene composition.