Lune

UbiComp2024顶会

Let It Snow: Designing Snowfall Experience in VR

Haokun Wang, Yatharth Singhal, Jin Ryong Kim

2024年份
15被引次数

摘要

We present Snow, a cross-modal interface that integrates cold and tactile stimuli in mid-air to create snowflakes and raindrops for VR experiences. Snow uses six Peltier packs and an ultrasound haptic display to create unique cold-tactile sensations for users to experience catching snowflakes and getting rained on their bare hands. Our approach considers humans' ability to identify tactile and cold stimuli without masking each other when projected onto the same location on their skin, making illusions of snowflakes and raindrops. We design both visual and haptic renderings to be tightly coupled to present snow melting and rain droplets for realistic visuo-tactile experiences. For multiple snowflakes and raindrops rendering, we propose an aggregated haptic scheme to simulate heavy snowfall and rainfall environments with many visual particles. The results show that the aggregated haptic rendering scheme demonstrates a more realistic experience than other schemes. We also confirm that our approach of providing cold-tactile cues enhances the user experiences in both conditions compared to other modality conditions.

问问这篇 Paper

问问你的智能体。

Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。

可以从这些问题问起

智能体调用

Lunesearch_papers

在 Lune 里问

免费开始,无需绑卡

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖