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ICML2021顶会

Adversarial Policy Learning in Two-player Competitive Games

Wenbo Guo, Xian Wu, Sui Huang, Xinyu Xing

出版方
2021年份
50被引次数
18顶会引用

摘要

In a two-player deep reinforcement learning task, recent work shows an attacker could learn an adversarial policy that triggers a target agent to perform poorly and even react in an undesired way. However, its efficacy heavily relies upon the zero-sum assumption made in the two-player game. In this work, we propose a new adversarial learning algorithm. It addresses the problem by resetting the optimization goal in the learning process and designing a new surrogate optimization function. Our experiments show that our method significantly improves adversarial agents' exploitability compared with the state-of-art attack. Besides, we also discover that our method could augment an agent with the ability to abuse the target game's unfairness. Finally, we show that agents adversarially retrained against our adversarial agents could obtain stronger adversary-resistance.

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