Distractor-free Generalizable 3D Gaussian Splatting
Yanqi Bao, Jing Liao, Jing Huo, Yang Gao
摘要
We present DGGS, a novel framework that addresses the previously unexplored challenge: Distractor-free Generalizable 3D Gaussian Splatting (3DGS). Previous generalizable 3DGS works are often limited to static scenes, struggling to mitigate distractor impacts in training and inference phases, which leads to training instability and inference artifacts. To address this new challenge, we propose a distractor-free generalizable training paradigm and corresponding inference framework, which can be directly integrated into existing Generalizable 3DGS frameworks. Specifically, in our training paradigm, DGGS proposes a feed-forward mask prediction and refinement module based on the 3D consistency of references and semantic prior, effectively eliminating the impact of distractor on training loss. Based on these masks, we combat distractor-induced artifacts and holes at inference time through a novel two-stage inference framework for reference scoring and re-selection, complemented by a distractor pruning mechanism that further removes residual distractor 3DGS-primitive influences. Extensive feed-forward experiments on the real and our synthetic data show DGGS's reconstruction capability when dealing with novel distractor scenes. Moreover, our feed-forward mask prediction even achieves an accuracy superior to scene-specific Distractor-free methods.
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引用它的顶会 Paper5
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- LongSplat: Online Generalizable 3D Gaussian Splatting from Long Sequence ImagesGuichen Huang, Ruoyu Wang, Xiangjun Gao, Che Sun 等AAAI 2026 · 被引用 6 次
- Rogsplat: Robust Gaussian Splatting Via Generative PriorsHanyang Kong, Xingyi Yang, Xinchao WangICCV 2025 · 被引用 5 次
- 3DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise ClassificationJiahao Chen, Yipeng Qin, Ganlong Zhao, Xin Li 等ICML 2026
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