Neural Voxel Renderer: Learning an Accurate and Controllable Rendering Tool
Konstantinos Rematas, Vittorio Ferrari
摘要
We present a neural rendering framework that maps a voxelized scene into a high quality image. Highly-textured objects and scene element interactions are realistically rendered by our method, despite having a rough representation as an input. Moreover, our approach allows controllable rendering: geometric and appearance modifications in the input are accurately propagated to the output. The user can move, rotate and scale an object, change its appearance and texture or modify the position of the light and all these edits are represented in the final rendering. We demonstrate the effectiveness of our approach by rendering scenes with varying appearance, from single color per object to complex, high-frequency textures. We show that our rerendering network can generate very detailed images that represent precisely the appearance of the input scene. Our experiments illustrate that our approach achieves more accurate image synthesis results compared to alternatives and can also handle low voxel grid resolutions. Finally, we show how our neural rendering framework can capture and faithfully render objects from real images and from a diverse set of classes.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper9
- BlockGAN: Learning 3D Object-aware Scene Representations from Unlabelled ImagesThu Nguyen-Phuoc, Christian Richardt, Long Mai, Yong-Liang Yang 等NeurIPS 2020 · 被引用 256 次
- Neural scene graph renderingJonathan Granskog, Till N. Schnabel, Fabrice Rousselle, Jan NovákSIGGRAPH 2021 · 被引用 13 次
- RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global IlluminationChong Zeng, Yue Dong, Pieter Peers, Hongzhi Wu 等SIGGRAPH 2025 · 被引用 5 次
- D-NeRF: Neural Radiance Fields for Dynamic ScenesAlbert Pumarola, Enric Corona, Gerard Pons-Moll, Francesc Moreno-NoguerCVPR 2021
- NeRFLight: Fast and Light Neural Radiance Fields using a Shared Feature GridFernando Rivas-Manzaneque, Jorge Sierra Acosta, Adrián Peñate Sánchez, Francesc Moreno-Noguer 等CVPR 2023
它引用的顶会 Paper4
- Everybody Dance NowCaroline Chan, Shiry Ginosar, Tinghui Zhou, Alexei A. EfrosICCV 2019 · 被引用 840 次
- Soft Rasterizer: A Differentiable Renderer for Image-Based 3D ReasoningShichen Liu, Weikai Chen, Tianye Li, Hao LiICCV 2019 · 被引用 789 次
- Texture Fields: Learning Texture Representations in Function SpaceMichael Oechsle, Lars M. Mescheder, Michael Niemeyer, Thilo Strauss 等ICCV 2019 · 被引用 334 次
- HoloGAN: Unsupervised Learning of 3D Representations From Natural ImagesThu Nguyen-Phuoc, Chuan Li, Lucas Theis, Christian Richardt 等ICCV 2019 · 被引用 98 次
相关 Paper
- Sharf: Shape-conditioned Radiance Fields from a Single ViewKonstantinos Rematas, Ricardo Martin-Brualla, Vittorio FerrariICML 2021 · 被引用 122 次
- Neural Prefiltering for Correlation-Aware Levels of DetailPhilippe Weier, Tobias Zirr, Anton Kaplanyan, Ling-Qi Yan 等SIGGRAPH 2023 · 被引用 12 次
- Neural Lumigraph RenderingPetr Kellnhofer, Lars Jebe, Andrew Jones, Ryan Spicer 等CVPR 2021
- BakedSDF: Meshing Neural SDFs for Real-Time View SynthesisLior Yariv, Peter Hedman, Christian Reiser, Dor Verbin 等SIGGRAPH 2023 · 被引用 177 次
- Delicate Textured Mesh Recovery from NeRF via Adaptive Surface RefinementJiaxiang Tang, Hang Zhou, Xiaokang Chen, Tianshu Hu 等ICCV 2023 · 被引用 162 次
