On Self-Contact and Human Pose
Lea Müller, Ahmed A. A. Osman, Siyu Tang, Chun-Hao P. Huang, Michael J. Black
摘要
People touch their face 23 times an hour, they cross their arms and legs, put their hands on their hips, etc. While many images of people contain some form of self-contact, current 3D human pose and shape (HPS) regression methods typically fail to estimate this contact. To address this, we develop new datasets and methods that significantly improve human pose estimation with self-contact. First, we create a dataset of 3D Contact Poses (3DCP) containing SMPL-X bodies fit to 3D scans as well as poses from AMASS, which we refine to ensure good contact. Second, we leverage this to create the Mimic-The-Pose (MTP) dataset of images, collected via Amazon Mechanical Turk, containing people mimicking the 3DCP poses with self-contact. Third, we develop a novel HPS optimization method, SMPLify-XMC, that includes contact constraints and uses the known 3DCP body pose during fitting to create near ground-truth poses for MTP images. Fourth, for more image variety, we label a dataset of in-the-wild images with Discrete Self-Contact (DSC) information and use another new optimization method, SMPLify-DC, that exploits discrete contacts during pose optimization. Finally, we use our datasets during SPIN training to learn a new 3D human pose regressor, called TUCH (Towards Understanding Contact in Humans). We show that the new self-contact training data significantly improves 3D human pose estimates on withheld test data and existing datasets like 3DPW. Not only does our method improve results for self-contact poses, but it also improves accuracy for non-contact poses. The code and data are available for research purposes at https://tuch.is.tue.mpg.de.
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引用它的顶会 Paper51
- Probabilistic Modeling for Human Mesh RecoveryNikos Kolotouros, Georgios Pavlakos, Dinesh Jayaraman, Kostas DaniilidisICCV 2021 · 被引用 201 次
- SPEC: Seeing People in the Wild with an Estimated CameraMuhammed Kocabas, Chun-Hao P. Huang, Joachim Tesch, Lea Müller 等ICCV 2021 · 被引用 181 次
- Putting People in their Place: Monocular Regression of 3D People in DepthYu Sun, Wu Liu, Qian Bao, Yili Fu 等CVPR 2022 · 被引用 152 次
- BEHAVE: Dataset and Method for Tracking Human Object InteractionsBharat Lal Bhatnagar, Xianghui Xie, Ilya A. Petrov, Cristian Sminchisescu 等CVPR 2022 · 被引用 144 次
- GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic CamerasYe Yuan, Umar Iqbal, Pavlo Molchanov, Kris Kitani 等CVPR 2022 · 被引用 111 次
它引用的顶会 Paper8
- AMASS: Archive of Motion Capture As Surface ShapesNaureen Mahmood, Nima Ghorbani, Nikolaus F. Troje, Gerard Pons-Moll 等ICCV 2019 · 被引用 1,784 次
- Learning to Reconstruct 3D Human Pose and Shape via Model-Fitting in the LoopNikos Kolotouros, Georgios Pavlakos, Michael J. Black, Kostas DaniilidisICCV 2019 · 被引用 1,139 次
- Resolving 3D Human Pose Ambiguities With 3D Scene ConstraintsMohamed Hassan, Vasileios Choutas, Dimitrios Tzionas, Michael J. BlackICCV 2019 · 被引用 384 次
- XNect: real-time multi-person 3D motion capture with a single RGB cameraDushyant Mehta, Oleksandr Sotnychenko, Franziska Mueller, Weipeng Xu 等SIGGRAPH 2020 · 被引用 267 次
- Detecting Hands and Recognizing Physical Contact in the WildSupreeth Narasimhaswamy, Trung Nguyen, Minh Hoai NguyenNeurIPS 2020 · 被引用 57 次
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