Better Because It's New: The Impact of Perceived Novelty on the Added Value of Mid-Air Haptic Feedback
Isa Rutten, David Geerts
摘要
Mid-air haptic (MAH) feedback, providing touch feedback through ultrasound, has been considered an attractive substitute for the absence of physical touch during gesture-based interaction. Although the impact of MAH feedback on workload has already received some attention, the impact on other qualities of the user experience, including general attractiveness and experienced pleasure have been less investigated. In this preregistered study, involving 32 participants, we observed an added value of MAH feedback, on top of visual feedback, by increasing the attractiveness and experienced pleasure during gesture-based interaction, but not by decreasing workload. The added value regarding pleasure and attractiveness disappeared however after statistically controlling for perceived novelty. This paper highlights the importance of statistically controlling for novelty when testing the user experience of new technology during first-time use.
问问这篇 Paper
问问你的智能体。
Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。
引用它的顶会 Paper1
问问它们各自怎么用它相关 Paper
- Ultrasonic Mid-Air Haptics on the Face: Effects of Lateral Modulation Frequency and Amplitude on Users' ResponsesRuiheng Lan, Xu Sun, Qingfeng Wang, Bingjian LiuCHI 2024 · 被引用 10 次
- BioHaptics: Emotion Modulation via Biosignal-Inspired Ultrasonic Mid-air Haptics in Video-Watching ExperiencesZhouyang Shen, Madhan Kumar Vasudevan, Jing Xue, Marianna Obrist 等CHI 2026 · 被引用 1 次
- Juicy Haptic Design: Vibrotactile Embellishments Can Improve Player Experience in GamesTanay Singhal, Oliver SchneiderCHI 2021 · 被引用 65 次
- Effects of Haptic Feedback on Gaming Experiences: A Case Study Comparing Players and Spectators in FPS GamesHeeji Sohn, Chaeyong Park, Seungmoon ChoiCHI 2026 · 被引用 1 次
- Factors of Haptic Experience across Multiple Haptic ModalitiesAhmed Anwar, Tianzheng Shi, Oliver SchneiderCHI 2023 · 被引用 32 次
