Lune

SIGGRAPH2024顶会

Diffusion Texture Painting

Anita Hu, Nishkrit Desai, Hassan Abu Alhaija, Seung Wook Kim, Maria Shugrina

2024年份
16被引次数
6顶会引用

摘要

We present a technique that leverages 2D generative diffusion models (DMs) for interactive texture painting on the surface of 3D meshes. Unlike existing texture painting systems, our method allows artists to paint with any complex image texture, and in contrast with traditional texture synthesis, our brush not only generates seamless strokes in real-time, but can inpaint realistic transitions between different textures. To enable this application, we present a stamp-based method that applies an adapted pre-trained DM to inpaint patches in local render space, which is then projected into the texture image, allowing artists control over brush stroke shape and texture orientation. We further present a way to adapt the inference of a pre-trained DM to ensure stable texture brush identity, while allowing the DM to hallucinate infinite variations of the source texture. Our method is the first to use DMs for interactive texture painting, and we hope it will inspire work on applying generative models to highly interactive artist-driven workflows. Code and data for this paper are at github.com/nv-tlabs/DiffusionTexturePainting.

问问这篇 Paper

问问你的智能体。

Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。

可以从这些问题问起

智能体调用

Lunesearch_papers

在 Lune 里问

免费开始,无需绑卡

引用它的顶会 Paper6

问问它们各自怎么用它

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖