Multiple-scale Simulation Method for Liquid with Trapped Air under Particle-based Framework
Sinuo Liu, Ben Wang, Xiaojuan Ban
摘要
Trapped air in liquid is an important factor which affect the realism of fluid simulation. However, due to the complex physical properties, simulating the interaction and transformation between air and Liquid is extremely challenging and time-consuming. In this paper, we propose a multi-scale simulation method under particle-based framework to achieve the realistic and efficient simulation of air-liquid fluid. A unified generation rule is proposed according to the kinetic energy and the velocity difference between fluid particles. Two velocity-based dynamic models are then established for different size of air materials respectively. The Brownian motion of small scale air materials is achieved by Schilk random function. The interaction and air transfer between large scale air materials is achieved by inverse diffusion equation and a new high-order kernel function. Experimental results show that the proposed method can improve the fidelity and richness of the fluid simulation. The post-processing scheme makes it able to be integrated with existing particle method easily.
问问这篇 Paper
问问你的智能体。
Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。
相关 Paper
- Efficient kinetic simulation of two-phase flowsWei Li, Yihui Ma, Xiaopei Liu, Mathieu DesbrunSIGGRAPH 2022 · 被引用 32 次
- Fast Fluid Simulation via Dynamic Multi-Scale GriddingJinxian Liu, Ye Chen, Bingbing Ni, Wei Ren 等AAAI 2023 · 被引用 8 次
- Unified particle system for multiple-fluid flow and porous materialBo Ren, Ben Xu, Chen-Feng LiSIGGRAPH 2021 · 被引用 12 次
- Guided bubbles and wet foam for realistic whitewater simulationJoel Wretborn, Sean Flynn, Alexey StomakhinSIGGRAPH 2022 · 被引用 21 次
- Lagrangian neural style transfer for fluidsByungsoo Kim, Vinicius C. Azevedo, Markus Gross, Barbara SolenthalerSIGGRAPH 2020 · 被引用 43 次
