CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangement
Yun Liu, Chengwen Zhang, Ruofan Xing, Bingda Tang, Bowen Yang, Li Yi
2025年份
20顶会引用
摘要
github.io/ Figure 1. CORE4D is a large-scale diverse human-object-human interaction dataset for collaborative object rearrangement, encompassing real-world and synthetic branches. CORE4D-Real captures 1K human-object-human mesh sequences with allocentric and egocentric visual signals, while CORE4D-Synthetic retargets real-world data onto 3K virtual object shapes formulating 10K motion sequences.
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引用它的顶会 Paper20
- InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object InteractionSirui Xu, Ziyin Wang, Yu-Xiong Wang, Liangyan GuiNeurIPS 2024 · 被引用 78 次
- InterPrior: Scaling Generative Control for Physics-Based Human-Object InteractionsSirui Xu, Samuel Schulter, Morteza Ziyadi, Xialin He 等CVPR 2026 · 被引用 14 次
- Human-Object Interaction via Automatically Designed VLM-Guided Motion PolicyZekai Deng, Ye Shi, Kaiyang Ji, Lan Xu 等ICLR 2026 · 被引用 11 次
- SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy DemonstrationsRunyi Yu, Yinhuai Wang, Qihan Zhao, Hok Wai Tsui 等SIGGRAPH 2025 · 被引用 4 次
- Decoupled Generative Modeling for Human-Object Interaction SynthesisHwanhee Jung, Seunggwan Lee, Jeongyoon Yoon, SeungHyeon Kim 等CVPR 2026 · 被引用 4 次
它引用的顶会 Paper54
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- Resolving 3D Human Pose Ambiguities With 3D Scene ConstraintsMohamed Hassan, Vasileios Choutas, Dimitrios Tzionas, Michael J. BlackICCV 2019 · 被引用 384 次
- Stochastic Scene-Aware Motion PredictionMohamed Hassan, Duygu Ceylan, Ruben Villegas, Jun Saito 等ICCV 2021 · 被引用 240 次
- HUMANISE: Language-conditioned Human Motion Generation in 3D ScenesZan Wang, Yixin Chen, Tengyu Liu, Yixin Zhu 等NeurIPS 2022 · 被引用 207 次
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