PhyFu: Fuzzing Modern Physics Simulation Engines
Dongwei Xiao, Zhibo Liu, Shuai Wang
摘要
A physical simulation engine (PSE) is a software system that simulates physical environments and objects. Modern PSEs feature both forward and backward simulations, where the forward phase predicts the behavior of a simulated system, and the backward phase provides gradients (guidance) for learning-based control tasks, such as a robot arm learning to fetch items. This way, modern PSEs show promising support for learning-based control methods. To date, PSEs have been largely used in various high-profitable, commercial applications, such as games, movies, virtual reality (VR), and robotics. Despite the prosperous development and usage of PSEs by academia and industrial manufacturers such as Google and NVIDIA, PSEs may produce incorrect simulations, which may lead to negative results, from poor user experience in entertainment to accidents in robotics-involved manufacturing and surgical operations. This paper introduces PhyFu, a fuzzing framework designed specifically for PSEs to uncover errors in both forward and backward simulation phases. PHyFu mutates initial states and asserts if the PSE under test behaves consistently with respect to basic Physics Laws (PLs). We further use feedback-driven test input scheduling to guide and accelerate the search for errors. Our study of four PSEs covers mainstream industrial vendors (Google and NVIDIA) as well as academic products. We successfully uncover over 5K error-triggering inputs that generate incorrect simulation results spanning across the whole software stack of PSEs.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper3
- LLM-Powered Silent Bug Fuzzing in Deep Learning Libraries via Versatile and Controlled Bug TransferKunpeng Zhang, Dongwei Xiao, Daoyuan Wu, Shuai Wang 等OOPSLA 2026 · 被引用 1 次
- RandSet: Randomized Corpus Reduction for Fuzzing Seed SchedulingYuchong Xie, Kaikai Zhang, Yu Liu, Rundong Yang 等OOPSLA 2026 · 被引用 1 次
- MTZK: Testing and Exploring Bugs in Zero-Knowledge (ZK) CompilersDongwei Xiao, Zhibo Liu, Yiteng Peng, Shuai WangNDSS 2025
它引用的顶会 Paper12
- DiffTaichi: Differentiable Programming for Physical SimulationYuanming Hu, Luke Anderson, Tzu-Mao Li, Qi Sun 等ICLR 2020 · 被引用 479 次
- PlasticineLab: A Soft-Body Manipulation Benchmark with Differentiable PhysicsZhiao Huang, Yuanming Hu, Tao Du, Siyuan Zhou 等ICLR 2021 · 被引用 164 次
- gradSim: Differentiable simulation for system identification and visuomotor controlJ. Krishna Murthy, Miles Macklin, Florian Golemo, Vikram Voleti 等ICLR 2021 · 被引用 130 次
- How far we have come: testing decompilation correctness of C decompilersZhibo Liu, Shuai WangISSTA 2020 · 被引用 53 次
- Extending Lagrangian and Hamiltonian Neural Networks with Differentiable Contact ModelsYaofeng Desmond Zhong, Biswadip Dey, Amit ChakrabortyNeurIPS 2021 · 被引用 51 次
相关 Paper
- Metamorphic Shader Fusion for Testing Graphics Shader CompilersDongwei Xiao, Zhibo Liu, Shuai WangICSE 2023 · 被引用 12 次
- PGFUZZ: Policy-Guided Fuzzing for Robotic VehiclesHyungsub Kim, Muslum Ozgur Ozmen, Antonio Bianchi, Z. Berkay Celik 等NDSS 2021
- IMUFuzzer: Resilience-based Discovery of Signal Injection Attacks on Robotic Aerial VehiclesSudharssan Mohan, Kyeongseok Yang, Zelun Kong, Yonghwi Kwon 等ASE 2025
- UEFI Firmware Fuzzing with Simics Virtual PlatformZhenkun Yang, Yuriy Viktorov, Jin Yang, Jiewen Yao 等DAC 2020 · 被引用 8 次
- Constraint-based graph network simulatorYulia Rubanova, Alvaro Sanchez-Gonzalez, Tobias Pfaff, Peter W. BattagliaICML 2022 · 被引用 34 次
