Revisiting Regularized Policy Optimization for Stable and Efficient Reinforcement Learning in Two-Player Games
Kazuki Ota, Takayuki Osa, Motoki Omura, Tatsuya Harada
摘要
Two-player games such as board games have long been used as traditional benchmarks for reinforcement learning. This work revisits a policy optimization method with reverse Kullback-Leibler regularization and entropy regularization and analyzes this combination in two-player zero-sum settings from theoretical and empirical perspectives. From a theoretical perspective, we investigate the stability of the policy update rule in two theoretical settings: game-theoretic normal-form games and finite-length games. We provide novel convergence guarantees and verify our theoretical results through numerical experiments on synthetic games. From an empirical perspective, we derive a practical model-free reinforcement learning algorithm based on the regularized policy optimization. We validate the training efficiency of our algorithm through comprehensive experiments on five board games: Animal Shogi, Gardner Chess, Go, Hex, and Othello. Experimental results show that our agent learns more efficiently than existing methods across environments.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
它引用的顶会 Paper12
- Online and Offline Reinforcement Learning by Planning with a Learned ModelJulian Schrittwieser, Thomas Hubert, Amol Mandhane, Mohammadamin Barekatain 等NeurIPS 2021 · 被引用 149 次
- Munchausen Reinforcement LearningNino Vieillard, Olivier Pietquin, Matthieu GeistNeurIPS 2020 · 被引用 120 次
- Leverage the Average: an Analysis of KL Regularization in Reinforcement LearningNino Vieillard, Tadashi Kozuno, Bruno Scherrer, Olivier Pietquin 等NeurIPS 2020 · 被引用 106 次
- Learning and Planning in Complex Action SpacesThomas Hubert, Julian Schrittwieser, Ioannis Antonoglou, Mohammadamin Barekatain 等ICML 2021 · 被引用 99 次
- Policy improvement by planning with GumbelIvo Danihelka, Arthur Guez, Julian Schrittwieser, David SilverICLR 2022 · 被引用 84 次
相关 Paper
- Achieving Logarithmic Regret in KL-Regularized Zero-Sum Markov GamesAnupam Nayak, Tong Yang, Osman Yagan, Gauri Joshi 等ICML 2026 · 被引用 9 次
- Regularized Gradient Descent Ascent for Two-Player Zero-Sum Markov GamesSihan Zeng, Thinh T. Doan, Justin RombergNeurIPS 2022 · 被引用 27 次
- Fast Policy Extragradient Methods for Competitive Games with Entropy RegularizationShicong Cen, Yuting Wei, Yuejie ChiNeurIPS 2021 · 被引用 105 次
- Faster Last-iterate Convergence of Policy Optimization in Zero-Sum Markov GamesShicong Cen, Yuejie Chi, Simon Shaolei Du, Lin XiaoICLR 2023 · 被引用 2 次
- Decoding Rewards in Competitive Games: Inverse Game Theory with Entropy RegularizationJunyi Liao, Zihan Zhu, Ethan X. Fang, Zhuoran Yang 等ICML 2025
