Lune

CVPR2026顶会

ShelfOcc: Native 3D Supervision beyond LiDAR for Vision-Based Occupancy Estimation

Simon Boeder, Fabian Gigengack, Simon Roesler, Holger Caesar, Benjamin Risse

2026年份
7被引次数

摘要

Recent progress in self- and weakly supervised occupancy estimation has largely relied on 2D projection or rendering-based supervision, which suffers from geometric inconsistencies and severe depth bleeding. We thus introduce ShelfOcc, a vision-only method that overcomes these limitations without relying on LiDAR. ShelfOcc brings supervision into native 3D space by generating metrically consistent semantic voxel labels from video, enabling true 3D supervision without any additional sensors or manual 3D annotations. While recent vision-based 3D geometry foundation models provide a promising source of prior knowledge, they do not work out of the box as a prediction due to sparse or noisy and inconsistent geometry, especially in dynamic driving scenes. Our method introduces a dedicated framework that mitigates these issues by filtering and accumulating static geometry consistently across frames, handling dynamic content and propagating semantic information into a stable voxel representation. This data-centric shift in supervision for weakly/shelf-supervised occupancy estimation allows the use of essentially any SOTA occupancy model architecture without relying on LiDAR data. We argue that such high-quality supervision is essential for robust occupancy learning and constitutes an important complementary avenue to architectural innovation. On the Occ3D-nuScenes benchmark, ShelfOcc substantially outperforms all previous weakly/shelf-supervised methods (up to a 34% relative improvement), establishing a new data-driven direction for LiDAR-free 3D scene understanding.

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

它引用的顶会 Paper39

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖