WildCap: Facial Albedo Capture in the Wild via Hybrid Inverse Rendering
Yuxuan Han, Xin Ming, Tianxiao Li, Zhuofan Shen, Qixuan Zhang, Lan Xu, Feng Xu
摘要
Existing methods achieve high-quality facial appearance capture under controllable lighting, which increases capture cost and limits usability. We propose WildCap, a novel method for high-quality facial appearance capture from a smartphone video recorded in the wild. To disentangle high-quality reflectance from complex lighting effects in in-the-wild captures, we propose a novel hybrid inverse rendering framework. Specifically, we first apply a data-driven method, i.e., SwitchLight, to convert the captured images into more constrained conditions and then adopt model-based inverse rendering. However, unavoidable local artifacts in network predictions, such as shadow-baking, are non-physical and thus hinder accurate inverse rendering of lighting and material. To address this, we propose a novel texel grid lighting model to explain non-physical effects as clean albedo illuminated by local physical lighting. During optimization, we jointly sample a diffusion prior for reflectance maps and optimize the lighting, effectively resolving scale ambiguity between local lights and albedo. Our method achieves significantly better results than prior arts in the same capture setup, closing the quality gap between in-the-wild and controllable recordings by a large margin.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper1
问问它们各自怎么用它它引用的顶会 Paper38
- Denoising Diffusion Probabilistic ModelsJonathan Ho, Ajay Jain, Pieter AbbeelNeurIPS 2020 · 被引用 35,902 次
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
- 2D Gaussian Splatting for Geometrically Accurate Radiance FieldsBinbin Huang, Zehao Yu, Anpei Chen, Andreas Geiger 等SIGGRAPH 2024 · 被引用 660 次
- NeRD: Neural Reflectance Decomposition from Image CollectionsMark Boss, Raphael Braun, Varun Jampani, Jonathan T. Barron 等ICCV 2021 · 被引用 608 次
- Extracting Triangular 3D Models, Materials, and Lighting From ImagesJacob Munkberg, Wenzheng Chen, Jon Hasselgren, Alex Evans 等CVPR 2022 · 被引用 306 次
相关 Paper
- WildLight: In-the-wild Inverse Rendering with a FlashlightZiang Cheng, Junxuan Li, Hongdong LiCVPR 2023
- Facial Appearance Capture at Home with Patch-Level Reflectance PriorYuxuan Han, Junfeng Lyu, Kuan Sheng, Minghao Que 等SIGGRAPH 2025 · 被引用 2 次
- End-to-End 3D Face Reconstruction with Expressions and Specular Albedos from Single In-the-wild ImagesQixin Deng, Binh Huy Le, Aobo Jin, Zhigang DengACM MM 2022
- Monocular Facial Appearance Capture in the WildYingyan Xu, Kate Gadola, Prashanth Chandran, Sebastian Weiss 等ICCV 2025
- Real-Time 3D-Aware Portrait Video RelightingZiqi Cai, Kaiwen Jiang, Shu-Yu Chen, Yu-Kun Lai 等CVPR 2024
