CompenHR: Efficient Full Compensation for High-resolution Projector
Yuxi Wang, Haibin Ling, Bingyao Huang
摘要
Full projector compensation is a practical task of projector-camera systems. It aims to find a projector input image, named compensation image, such that when projected it cancels the geometric and photometric distortions due to the physical environment and hardware. State-of-the-art methods use deep learning to address this problem and show promising performance for low-resolution setups. However, directly applying deep learning to high-resolution setups is impractical due to the long training time and high memory cost. To address this issue, this paper proposes a practical full compensation solution. Firstly, we design an attention-based grid refinement network to improve geometric correction quality. Secondly, we integrate a novel sampling scheme into an end-toend compensation network to alleviate computation and introduce attention blocks to preserve key features. Finally, we construct a benchmark dataset for high-resolution projector full compensation. In experiments, our method demonstrates clear advantages in both efficiency and quality. Our code is available at https://github.com/cyxwang/CompenHR.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper5
- LAPIG: Language Guided Projector Image Generation with Surface Adaptation and StylizationYuchen Deng, Haibin Ling, Bingyao HuangIEEE VR 2025 · 被引用 6 次
- DPCS: Path Tracing-Based Differentiable Projector-Camera SystemsJijiang Li, Qingyue Deng, Haibin Ling, Bingyao HuangIEEE VR 2025 · 被引用 4 次
- DiffPC: Diffusion-Based Projector Photometric CompensationYuxi Wang, Haibin Ling, Bingyao HuangIEEE VR 2026
- Setup-Independent Full Projector CompensationHaibo Li, Qingyue Deng, Jijiang Li, Haibin Ling 等IEEE VR 2026
- ProCap: Projection-Aware Captioning for Spatial Augmented RealityZimo Cao, Yuchen Deng, Haibin Ling, Bingyao HuangIEEE VR 2026
它引用的顶会 Paper6
- DeProCams: Simultaneous Relighting, Compensation and Shape Reconstruction for Projector-Camera SystemsBingyao Huang, Haibin LingIEEE VR 2021 · 被引用 30 次
- CompenNet++: End-to-End Full Projector CompensationBingyao Huang, Haibin LingICCV 2019 · 被引用 26 次
- Online Projector Deblurring Using a Convolutional Neural NetworkYuta Kageyama, Daisuke Iwai, Kosuke SatoIEEE VR 2022 · 被引用 25 次
- Illuminated Focus: Vision Augmentation using Spatial Defocusing via Focal Sweep Eyeglasses and High-Speed ProjectorTatsuyuki Ueda, Daisuke Iwai, Takefumi Hiraki, Kosuke SatoIEEE VR 2020 · 被引用 21 次
- Squeeze-and-Attention Networks for Semantic SegmentationZilong Zhong, Zhong Qiu Lin, Rene Bidart, Xiaodan Hu 等CVPR 2020
相关 Paper
- ViComp: Video Compensation for Projector-Camera SystemsYuxi Wang, Haibin Ling, Bingyao HuangIEEE VR 2024 · 被引用 10 次
- Extended Depth-of-Field Projector using Learned Diffractive OpticsYuqi Li, Qiang Fu, Wolfgang HeidrichIEEE VR 2023 · 被引用 10 次
- Universal and Flexible Optical Aberration Correction Using Deep-Prior Based DeconvolutionXiu Li, Jinli Suo, Weihang Zhang, Xin Yuan 等ICCV 2021 · 被引用 35 次
- Light Field Super-resolution via Attention-Guided Fusion of Hybrid LensesJing Jin, Junhui Hou, Jie Chen, Sam Kwong 等ACM MM 2020 · 被引用 33 次
- UprightNet: Geometry-Aware Camera Orientation Estimation From Single ImagesWenqi Xian, Zhengqi Li, Noah Snavely, Matthew Fisher 等ICCV 2019 · 被引用 52 次
