How to Take a Brake from Embodied Locomotion - Seamless Status Control Methods for Seated Leaning Interfaces
Carlo Flemming, Benjamin Weyers, Daniel Zielasko
摘要
Embodied locomotion, especially leaning, has one major problem. Effectively the regular functionality of the utilized body parts is overwritten. Thus, in this work, we propose 6 different status control methods that seamlessly switch off (brake) a seated leaning locomotion interface. Different input modalities, such as a physical button, voice, and gestures/metaphors, are used and evaluated against a baseline condition and a leaning interface with a bilateral transfer function. In a user study, participants were encouraged, but not forced to use these interfaces. They did, and the most diegetic interface, a hover-board metaphor, was the most preferred. However, the overall results are more heterogeneous and the interfaces vary in their suitability for different applications/scenarios. Therefore, we summarized the results in a guideline.
问问这篇 Paper
问问你的智能体。
Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。
引用它的顶会 Paper1
问问它们各自怎么用它相关 Paper
- Take a Look Around - The Impact of Decoupling Gaze and Travel-direction in Seated and Ground-based Virtual Reality Utilizing Torso-directed SteeringDaniel Zielasko, Yuen C. Law, Benjamin WeyersIEEE VR 2020 · 被引用 8 次
- LocoScooter: Designing a Stationary Scooter-Based Locomotion System for Navigation in Virtual RealityWei He, Xiang Li, Per Ola Kristensson, Ge Lin KanIEEE VR 2026 · 被引用 1 次
- Balancing the Virtual Path: Influence of Amplitude, Frequency, and Input Method on VR LocomotionMichael G. Nelson, Christos MousasIEEE VR 2026 · 被引用 2 次
- Walking by Cycling: A Novel In-Place Locomotion User Interface for Seated Virtual Reality ExperiencesJann Philipp Freiwald, Oscar Ariza, Omar Janeh, Frank SteinickeCHI 2020 · 被引用 60 次
- Seated-WIP: Enabling Walking-in-Place Locomotion for Stationary Chairs in Confined SpacesLiwei Chan, Tzu-Wei Mi, Zung-Hao Hsueh, Yi-Ci Huang 等CHI 2024 · 被引用 16 次
