QuickPose: Real-time Multi-view Multi-person Pose Estimation in Crowded Scenes
Zhize Zhou, Qing Shuai, Yize Wang, Qi Fang, Xiaopeng Ji, Fashuai Li, Hujun Bao, Xiaowei Zhou
摘要
This work proposes a real-time algorithm for reconstructing 3D human poses in crowded scenes from multiple calibrated views. The key challenge of this problem is to efficiently match 2D observations across multiple views. Previous methods perform multi-view matching either at the full-body level, which is sensitive to 2D pose estimation error, or at the part level, which ignores 2D constraints between different types of body parts in the same view. Instead, our approach reasons about all plausible skeleton proposals during multi-view matching, where each skeleton may consist of an arbitrary number of parts instead of being a whole body or a single part. To this end, we formulate the multi-view matching problem as mode seeking in the space of skeleton proposals and develop an efficient algorithm named QuickPose to solve the problem, which enables real-time motion capture in crowded scenes. Experiments show that the proposed algorithm achieves the state-of-the-art performance in terms of both speed and accuracy on public datasets.
问问这篇 Paper
问问你的智能体。
Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。
引用它的顶会 Paper1
问问它们各自怎么用它相关 Paper
- XNect: real-time multi-person 3D motion capture with a single RGB cameraDushyant Mehta, Oleksandr Sotnychenko, Franziska Mueller, Weipeng Xu 等SIGGRAPH 2020 · 被引用 267 次
- Cross-View Tracking for Multi-Human 3D Pose Estimation at Over 100 FPSLong Chen, Haizhou Ai, Rui Chen, Zijie Zhuang 等CVPR 2020
- Lightweight Multi-person Total Motion Capture Using Sparse Multi-view CamerasYuxiang Zhang, Zhe Li, Liang An, Mengcheng Li 等ICCV 2021 · 被引用 47 次
- CanonPose: Self-Supervised Monocular 3D Human Pose Estimation in the WildBastian Wandt, Marco Rudolph, Petrissa Zell, Helge Rhodin 等CVPR 2021
- MoreFusion: Multi-object Reasoning for 6D Pose Estimation from Volumetric FusionKentaro Wada, Edgar Sucar, Stephen James, Daniel Lenton 等CVPR 2020
