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IEEE VR2021顶会

Promoting Reality Awareness in Virtual Reality through Proxemics

Daniel Medeiros, Rafael Kuffner dos Anjos, Nadia Pantidi, Kun Huang, Maurício Sousa, Craig Anslow, Joaquim Jorge

2021年份
56被引次数
5顶会引用

摘要

Head-Mounted Virtual reality (VR) systems provide full-immersive experiences to users and completely isolate them from the outside world, placing them in unsafe situations. Existing research proposed different alert-based solutions to address this. Our work builds on these studies on notification systems for VR environments from a different perspective. We focus on: (i) exploring alert systems to notify VR users about non-immersed bystanders' in socially related, non-critical interaction contexts; (ii) understanding how best to provide awareness of non-immersed bystanders while maintaining presence and immersion within the Virtual Environment(VE). To this end, we developed single and combined alert cues - leveraging proxemics, perception channels, and push/pull approaches and evaluated those via two user studies. Our findings indicate a strong preference towards maintaining immersion and combining audio and visual cues, push and pull notification techniques that evolve dynamically based on proximity.

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