Lune

ICLR2025顶会

Neural Interactive Proofs

Lewis Hammond, Sam Adam-Day

出版方
2025年份
1顶会引用

摘要

We consider the problem of how a trusted, but computationally bounded agent (a 'verifier') can learn to interact with one or more powerful but untrusted agents ('provers') in order to solve a given task without being misled. More specifically, we study the case in which agents are represented using neural networks and refer to solutions of this problem as neural interactive proofs. First we introduce a unifying framework based on proververifier games (Anil et al., 2021) , which generalises previously proposed interaction 'protocols'. We then describe several new protocols for generating neural interactive proofs, and provide a (theoretical) comparison of both new and existing approaches. In so doing, we aim to create a foundation for future work on neural interactive proofs and their application in building safer AI systems.

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

引用它的顶会 Paper1

问问它们各自怎么用它

它引用的顶会 Paper4

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖