Reward Uncertainty for Exploration in Preference-based Reinforcement Learning
Xinran Liang, Katherine Shu, Kimin Lee, Pieter Abbeel
摘要
Conveying complex objectives to reinforcement learning (RL) agents often requires meticulous reward engineering. Preference-based RL methods are able to learn a more flexible reward model based on human preferences by actively incorporating human feedback, i.e. teacher's preferences between two clips of behaviors. However, poor feedback-efficiency still remains a problem in current preference-based RL algorithms, as tailored human feedback is very expensive. To handle this issue, previous methods have mainly focused on improving query selection and policy initialization. At the same time, recent exploration methods have proven to be a recipe for improving sample-efficiency in RL. We present an exploration method specifically for preference-based RL algorithms. Our main idea is to design an intrinsic reward by measuring the novelty based on learned reward. Specifically, we utilize disagreement across ensemble of learned reward models. Our intuition is that disagreement in learned reward model reflects uncertainty in tailored human feedback and could be useful for exploration. Our experiments show that exploration bonus from uncertainty in learned reward improves both feedback-and sample-efficiency of preference-based RL algorithms on complex robot manipulation tasks from MetaWorld benchmarks, compared with other existing exploration methods that measure the novelty of state visitation.
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引用它的顶会 Paper43
- Meta-Reward-Net: Implicitly Differentiable Reward Learning for Preference-based Reinforcement LearningRunze Liu, Fengshuo Bai, Yali Du, Yaodong YangNeurIPS 2022 · 被引用 72 次
- RIME: Robust Preference-based Reinforcement Learning with Noisy PreferencesJie Cheng, Gang Xiong, Xingyuan Dai, Qinghai Miao 等ICML 2024 · 被引用 42 次
- Sequential Preference Ranking for Efficient Reinforcement Learning from Human FeedbackMinyoung Hwang, Gunmin Lee, Hogun Kee, Chanwoo Kim 等NeurIPS 2023 · 被引用 24 次
- Uni-RLHF: Universal Platform and Benchmark Suite for Reinforcement Learning with Diverse Human FeedbackYifu Yuan, Jianye Hao, Yi Ma, Zibin Dong 等ICLR 2024 · 被引用 21 次
- RAT: Adversarial Attacks on Deep Reinforcement Agents for Targeted BehaviorsFengshuo Bai, Runze Liu, Yali Du, Ying Wen 等AAAI 2025 · 被引用 15 次
它引用的顶会 Paper7
- CURL: Contrastive Unsupervised Representations for Reinforcement LearningMichael Laskin, Aravind Srinivas, Pieter AbbeelICML 2020 · 被引用 1,261 次
- Planning to Explore via Self-Supervised World ModelsRamanan Sekar, Oleh Rybkin, Kostas Daniilidis, Pieter Abbeel 等ICML 2020 · 被引用 489 次
- PEBBLE: Feedback-Efficient Interactive Reinforcement Learning via Relabeling Experience and Unsupervised Pre-trainingKimin Lee, Laura M. Smith, Pieter AbbeelICML 2021 · 被引用 380 次
- Behavior From the Void: Unsupervised Active Pre-TrainingHao Liu, Pieter AbbeelNeurIPS 2021 · 被引用 258 次
- SUNRISE: A Simple Unified Framework for Ensemble Learning in Deep Reinforcement LearningKimin Lee, Michael Laskin, Aravind Srinivas, Pieter AbbeelICML 2021 · 被引用 239 次
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